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Expose underlying ObjectTree that represents the state of the game. #49

Expose underlying ObjectTree that represents the state of the game.

Expose underlying ObjectTree that represents the state of the game. #49

Workflow file for this run

name: Tests
on:
- push
- pull_request
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: olafurpg/setup-scala@v10
- name: Compile ScienceWorld's JAR
run: ./simulator/package.sh
- uses: actions/upload-artifact@v4
with:
name: scienceworld.jar
path: scienceworld/scienceworld.jar
if-no-files-found: error
test:
needs: build
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest, macos-latest]
python-version: ['3.8', '3.9', '3.10', '3.11', '3.12']
steps:
- name: Set git to use LF
run: |
git config --global core.autocrlf false
git config --global core.eol lf
- uses: actions/checkout@v4
- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v5
with:
python-version: ${{ matrix.python-version }}
- name: Remove old scienceworld.jar
run: python -c "import os; os.remove(os.path.join('scienceworld', 'scienceworld.jar'))"
- name: Download scienceworld.jar
uses: actions/download-artifact@v4
with:
name: scienceworld.jar
path: scienceworld/
- name: Install dependencies
run:
python -m pip install --upgrade pip
pip install tox tox-gh-actions
- name: Install ScienceWorld
run:
pip install -e .
- name: Test with tox
run: tox