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Releases: allenai/ai2thor

2.7.3

22 Feb 19:15
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  • Add new action MakeAllObjectsStationary
  • Add better error handling for SetObjectPoses
  • 'Moveable' objects can now also be repositions with SetObjectPoses
  • Added 'placeStationary' flag to SetObjectPoses
  • Update laptop prefab to reference correct bounding box
  • Adding RestartError to allow for recovery of crashed Unity process
  • renaming rendeClassImage -> renderSemanticSegmentation, renderObjectImage -> renderInstanceSegmentation
  • modify movement checks that determine if agent is blocked
  • fixes for TeleportFull
  • Upgrade Unity to 2019.4.20
  • Add MoveGlobal function

2.7.2

15 Feb 23:44
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  • locobot renaming
  • renderSegmentation renaming
  • Pin Unity binary version to 2.7.0

2.7.0

10 Feb 00:33
a6674ba
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  • Default FastActionEmit to True

2.6.2

08 Feb 22:21
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  • Bug fixes to ToggleObject.

2.6.1

08 Feb 18:53
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  • toggle object bug fixes
  • stray prefab cleanup

2.6.0

02 Feb 00:44
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  • Defaulting fastActionEmit to true

2.5.4

30 Jan 00:41
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  • updates to consistency of actionReturn and errorMessage
  • ThirdPartyCamera bugfixes and enhancements
  • refactoring away the dynamic keyword for new DynamicServerAction class
  • better event summarization
  • updates to GetInteractablePoses
  • Extend NumpyAwareEncoder to understand arrays
  • fix to early actionFinished() call before some toggleable objects had finished updating all properties

2.5.3

12 Jan 19:19
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  • Fixes issue with ReceptacleObjectIds not updating properly for some receptacle objects

2.5.2

11 Jan 19:34
51f30d5
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  • Fix for ThirdPartyCameras with Multiple Agents and FifoServer
  • controller.reset() now accepts additional initialization parameters
  • add SimulatePhysicsForSeconds to AdvancePhysicsStep

2.5.1

14 Dec 18:32
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  • Updates to GetShortestPath to accept an allowedError parameter
  • Fix parameter name for PutObject to match documentation (objectId)