This is a Unity project I made where I focus on the gameplay physics and make it as fluid as possible. Uses 3D vectors, spring joints, rigid bodies, etc. The Unity editor was used to create shaders, environment, UI, and textures.
The game can be downloaded here: https://gamejolt.com/games/spider-man_sim/738907
Scripts can be found under Assets/Scripts
NOTE THAT ALL IMAGES AND MUSIC ARE NOT MADE BY ME