Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dynamic framerate + tracking submission phase sync #1636

Draft
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

zmerp
Copy link
Member

@zmerp zmerp commented May 23, 2023

  • Sync server framerate to the client instead of using the nominal framerate set during handshake
  • Submit poses to SteamVR once per frame with phase automatically optimized to reduce stutter

@zmerp zmerp force-pushed the dynamic-framerate+tracking-phase-sync branch 2 times, most recently from 549371b to 9d47919 Compare May 30, 2023 10:54
@zmerp zmerp force-pushed the dynamic-framerate+tracking-phase-sync branch 2 times, most recently from 603df98 to 069b877 Compare June 1, 2023 10:06
@zmerp zmerp force-pushed the dynamic-framerate+tracking-phase-sync branch 9 times, most recently from b1564af to e6d3480 Compare June 6, 2023 03:44
@zmerp zmerp force-pushed the dynamic-framerate+tracking-phase-sync branch from e6d3480 to 03f6be2 Compare June 16, 2023 05:14
Reduce tracking frequency to head fps
@Titaniumtown
Copy link

Is this PR still relevant?

@zmerp
Copy link
Member Author

zmerp commented Feb 7, 2024

@Titaniumtown Yes, I plan to finish this someday. But priorities changed. My priorities are mostly dependent on my work at SandboxVR. Currently this feature will not benefit us since our games still don't meet the minimum refreshrate of the headsets, so phase sync will not work.

@zmerp zmerp force-pushed the master branch 2 times, most recently from d01478e to 005c4c7 Compare March 22, 2024 09:18
@zmerp
Copy link
Member Author

zmerp commented May 10, 2024

Since Direct mode on linux is coming, this PR can be worked only after that. This is because the vulkan layer code path needs specific fixes to make phase sync work

@github-actions github-actions bot added the stale label Jul 25, 2024
@zmerp zmerp removed the stale label Jul 27, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants