This repository contains an extracted source code from the Gameboy Color game Star Ocean Blue Sphere, the extraction was done automatically using my own dynamic disassembler
- ~= 70000 Lines of assembly source code
- Programmed by 3 persons:
- Teruki Okusi
- Naohisa Kamei
- Natsuki Nishimura
- Yeah. I know a game is not made only by the programmers, there are game designers, graphic artists, musicians, salesperson, logistics specialists, marketing, but... I still am amazed that this game was created by a so small quantity of ninjas, many thanks for this piece of art.
TO COMPILE: EXECUTE ./sobs_new/buildRom.sh -> you will need wla-gb to compile. wla-gb version used: wla-gb 9.11a
There is a symbols file that can be used for documenting/debugging purposes: Asmrom.sym https://github.com/animaone/star-ocean-blue-sphere-source-code/blob/master/asmRom.sym
Symbols files are supported in the following emulators: BGB and GearBoy
old version for historical purposes (check old source code branch here: https://github.com/animaone/star-ocean-blue-sphere-source-code/tree/old_version)