This project includes example implementation of Oculus headset tracking with Antilatency tracking system, Tracking Alignment library and Oculus SDK.
It should work with Oculus Rift S, Oculus Quest or Quest 2 headsets. Extensively tested with Quest 2.
.
└── Assets
└── Antilatency
└── OculusSample
├── Scenes # Contains example scene AltOculusSample.unity
└── Scripts # Contains example script AltTrackingOculus.cs