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add documentation of rounding processing element (#104)
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bossenti committed Sep 9, 2023
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---
id: org.apache.streampipes.processors.transformation.jvm.round
title: Numeric Rounding
sidebar_label: Numeric Rounding
---

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## Number Rounder

<p align="center">
<img src="icon.png" width="150px;" class="pe-image-documentation"/>
</p>

***

## Description

This processor rounds numeric values to the given decimal places.
It supports multiple rounding strategies.

***

## Required input

This processor requires an event that provides numerical properties.

***

## Configuration

### Fields to Be Rounded

Select which fields of the event should be rounded.

### Number of Digits

Specify the number of digits after the decimal point to round/keep, e.g., if number is 2.8935 and 'digits' is 3,
the result will be 2.894.

### Mode of Rounding

Specify the mode of rounding.
Supported rounding modes:
* `UP`: Rounding mode to round away from zero. Always increments the digit prior to a non-zero discarded fraction. Note that this rounding mode never decreases the magnitude of the calculated value.
* `DOWN`: Rounding mode to round towards zero. Never increments the digit prior to a discarded fraction (i.e., truncates). Note that this rounding mode never increases the magnitude of the calculated value.
* `CEILING`: Rounding mode to round towards positive infinity. If the result is positive, behaves as for `UP`; if negative, behaves as for `DOWN`. Note that this rounding mode never decreases the calculated value
* `FLOOR`: Rounding mode to round towards negative infinity. If the result is positive, behave as for `DOWN`; if negative, behave as for `UP`. Note that this rounding mode never increases the calculated value.
* `HALF_UP`: Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. Behaves as for `UP` if the discarded fraction is ≥ 0.5; otherwise, behaves as for `DOWN`.
* `HALF_DOWN`: Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. Behaves as for `UP` if the discarded fraction is > 0.5; otherwise, behaves as for `DOWN`.
* `HALF_EVEN`: Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. Behaves as for `HALF_UP` if the digit to the left of the discarded fraction is odd; behaves as for `HALF_DOWN` if it's even. Note that this is the rounding mode that statistically minimizes cumulative error when applied repeatedly over a sequence of calculations.

## Output

The output of this processor is the same event with the fields selected by the ``Fiels to Be Rounded`` parameter rounded
to ``Number of Digits`` digits.

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