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Segment-Tracing
Segment-Tracing PublicSource code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
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Implicit-Volumetric-Terrains
Implicit-Volumetric-Terrains PublicSource code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.
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Desertscapes-Simulation
Desertscapes-Simulation PublicSource code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.
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Rock-fracturing
Rock-fracturing PublicSource code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
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MarchingCubeCpp
MarchingCubeCpp PublicA public domain/MIT header-only marching cube implementation in C++ without anything fancy.
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Karst-Synthesis
Karst-Synthesis PublicSource code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks
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