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linting fixes
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apple1417 committed Feb 7, 2025
1 parent f754cd5 commit fe3f2a4
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions vendor_edit/item_codes.py
Original file line number Diff line number Diff line change
Expand Up @@ -34,13 +34,13 @@ class UnpackResult(Enum):
# Found a valid code, but the game itself still rejected it - most likely due to someone
# manually changing the code's prefix.
GAME_REJECTED_CODE = auto()
# Succesfully unpacked a weapon code
# Successfully unpacked a weapon code
FULL_WEAPON = auto()
# Succesfully unpacked an item code
# Successfully unpacked an item code
FULL_ITEM = auto()
# Succesfully unpacked a weapon code, but wasn't able to apply all the modded replacedments.
# Successfully unpacked a weapon code, but wasn't able to apply all the modded replacedments.
PARTIAL_WEAPON = auto()
# Succesfully unpacked an item code, but wasn't able to apply all the modded replacedments.
# Successfully unpacked an item code, but wasn't able to apply all the modded replacedments.
PARTIAL_ITEM = auto()


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2 changes: 1 addition & 1 deletion vendor_edit/zdict_experiments/plot_dicts.py
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
from datetime import UTC, datetime, timedelta
from pathlib import Path

import matplotlib.pyplot as plt
import matplotlib.pyplot as plt # pyright: ignore[reportMissingImports]

RE_EVAL_OUTPUT = re.compile(r"^.+?: (\d+)/\d+$")

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