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src/main/java/in/arcadelabs/labaide/item/HeadBuilder.java
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/* | ||
* LabAide - Common utility library for our products. | ||
* Copyright (C) 2022 ArcadeLabs Production. | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
*/ | ||
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package in.arcadelabs.labaide.item; | ||
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import in.arcadelabs.labaide.logger.Logger; | ||
import net.kyori.adventure.text.Component; | ||
import net.kyori.adventure.text.format.NamedTextColor; | ||
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import java.io.BufferedOutputStream; | ||
import java.io.ByteArrayOutputStream; | ||
import java.io.DataOutput; | ||
import java.io.DataOutputStream; | ||
import java.io.IOException; | ||
import java.util.Base64; | ||
import java.util.HashMap; | ||
import java.util.Map; | ||
import java.util.UUID; | ||
import java.util.zip.GZIPOutputStream; | ||
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/** | ||
* The type Skull maker. | ||
* | ||
* @author Schottky | ||
* <a href="https://www.spigotmc.org/threads/player-skulls-without-reflection-nms-or-unsafe.458015/">Original code snippet.</a> | ||
*/ | ||
@SuppressWarnings("unused") | ||
public class HeadBuilder { | ||
private static final int TYPE_COMPOUND = 10; | ||
private static final int TYPE_LIST = 9; | ||
private static final int TYPE_STRING = 8; | ||
private static final int END_MARK = 0; | ||
private final Logger logger; | ||
private final Logger.Level level; | ||
public HeadBuilder(final Logger logger, final Logger.Level level) { | ||
this.logger = logger; | ||
this.level = level; | ||
} | ||
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private static void write(DataOutput output, String value) throws IOException { | ||
output.writeByte(TYPE_COMPOUND); | ||
output.writeUTF(""); | ||
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output.writeByte(TYPE_COMPOUND); | ||
output.writeUTF("SkullProfile"); | ||
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output.writeByte(TYPE_STRING); | ||
output.writeUTF("Id"); | ||
output.writeUTF(UUID.randomUUID().toString()); | ||
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output.writeByte(TYPE_COMPOUND); | ||
output.writeUTF("Properties"); | ||
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output.writeByte(TYPE_LIST); | ||
output.writeUTF("textures"); | ||
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output.writeByte(TYPE_COMPOUND); | ||
output.writeInt(1); | ||
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output.writeByte(TYPE_STRING); | ||
output.writeUTF("Value"); | ||
output.writeUTF(value); | ||
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output.writeByte(END_MARK); | ||
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output.writeByte(END_MARK); | ||
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output.writeByte(END_MARK); | ||
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output.writeByte(END_MARK); | ||
} | ||
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/** | ||
* Create skull texture. | ||
* | ||
* @param value the base64 encoded skull texture value | ||
* @return the skull texture map | ||
*/ | ||
public Map<String, Object> createSkullMap(String value) { | ||
try { | ||
final ByteArrayOutputStream out = new ByteArrayOutputStream(); | ||
final DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(new GZIPOutputStream(out))); | ||
write(dos, value); | ||
dos.close(); | ||
final String internal = Base64.getEncoder().encodeToString(out.toByteArray()); | ||
final Map<String, Object> map = new HashMap<>(); | ||
map.put("internal", internal); | ||
map.put("meta-type", "SKULL"); | ||
map.put("==", "ItemMeta"); | ||
return map; | ||
} catch (IOException e) { | ||
this.logger.log(level, Component.text("Invalid skull texture value.", NamedTextColor.DARK_PURPLE)); | ||
this.logger.log(level, Component.text(e.getMessage(), NamedTextColor.DARK_PURPLE), e.fillInStackTrace()); | ||
return null; | ||
} | ||
} | ||
} |