This Lua parser is designed to help you analyze Lua code, tokenize it, and generate an Abstract Syntax Tree (AST). Whether you want to extract identifiers, analyze the structure of Lua code, or perform custom operations on the parsed AST, this parser has you covered.
- Tokenization: Breaks down Lua code into tokens.
- Parsing: Converts tokens into an AST for easy traversal and analysis.
- Identifier Extraction: Retrieves all identifiers used in the code.
- Error Handling: Provides detailed error messages during parsing.
- Clone or download the repository containing this parser.
- Make sure you have a compatible Lua environment installed.
To use the parser, you first need to require the parser and tokenizer modules.
local Parser = require("path.to.parser")
local Tokenizer = require("path.to.tokenizer")
You can parse Lua code by loading it from a file or directly as a string. The parse
method will give you an AST.
local code = [[
local x = 10
print(x)
]]
local tokens = Tokenizer.tokenize(code)
local parser = Parser:new(tokens)
local ast = parser:parse()
If you want to parse Lua code from a file, the parser has a handy method for that.
local ast = parser:loadFile("path/to/your/file.lua")
To grab all the identifiers from a Lua file, use the getIdentifiersAsList
method.
local identifiers = parser:getIdentifiersAsList("path/to/your/file.lua")
for _, id in ipairs(identifiers) do
print(id)
end
Feel free to extend the parser with your custom methods to handle additional Lua constructs or modify the AST to suit your needs.
function Parser:parse_custom_structure()
-- Your custom parsing logic here
end
The Tokenizer
module breaks Lua code into tokens. Each token represents an element in the code, like keywords, identifiers, operators, and so on.
The parser processes these tokens sequentially to build an AST, a tree-like structure where each node represents a part of the Lua code.
The parser includes error handling that catches unexpected tokens or syntax issues, providing detailed error messages that pinpoint the problem's location.
The parser respects Lua's operator precedence using a predefined table, ensuring expressions are parsed correctly.
local PRECEDENCE = {
["or"] = 1,
["and"] = 2,
["=="] = 3,
-- and so on...
}
You can tweak the parser by modifying methods in the Parser
table. If you need to add support for new Lua constructs or change how certain expressions are parsed, you can extend or alter the existing methods.
- Static Code Analysis: Analyze Lua code for potential errors or style issues.
- Code Transformation: Modify or generate Lua code by traversing and transforming the AST.
- Custom Scripting: Use the parser in a larger system to support custom scripting languages based on Lua.