-
Notifications
You must be signed in to change notification settings - Fork 320
ui_editor
rpaladin edited this page Mar 31, 2022
·
8 revisions
1. To launch the 2D editor go to the Properties (editor) - Scene (tab)
in Blender:
2. Add a new Armory Trait, type: UI
in the Armory Scene Traits
panel by clicking the +
icon-button:
3. Make sure trait type: UI
is selected, then click the OK
button:
4. Click the New Canvas
button to create a new UI Canvas:
5. Choose a name for the Canvas, then click the OK
button:
6. Finally, to edit or view a UI Canvas, click the Edit Canvas
button:
- Use the left-toolbar to create new elements:
- Select existing UI elements by
clicking
on a UI element's bounds. - Move/translate existing UI elements by
clicking + dragging
within a UI element's bounds. - Make sure to click the
Project - Save
button in the right-panel before quitting the editor in order for changes to be remembered: