Skip to content

Warming Heart

Compare
Choose a tag to compare
@asanetargoss asanetargoss released this 11 Apr 01:23
· 127 commits to master since this release
e8d1968
  • Added a new health upgrade mechanic
    • The player has reduced starting health, similar to Tough As Nails, which varies by difficulty
    • The player can acquire hearts by performing various gameplay tasks
    • The player can equip one of each heart
    • There is a small chance of losing one heart on death
    • This feature is new and subject to change. In particular: New hearts may be added, and the difficulty of acquiring hearts may be adjusted.
  • Fixed vanilla bugs where some potion effects or fire passes through shields. This fixes attacks from:
    • Fire arrows
    • Wither skeletons
    • Cave Spiders
    • Husks
  • Players are now notified when they create dimensional flux crystals for the first time in a given life
  • Added the ability to timefreeze items, which causes food to stop decaying and clocks to freeze in place. You can un-timefreeze an item easily.
  • Increased the number of kills it takes to get a morph from various modded mobs. For example, it no longer takes just 5 kills to get the morph for the Owl from Ender Zoo.
  • Regular giant spiders (not cave spiders) now apply the new Slip effect when attacking players
  • You can no longer increase your max humanity by acquiring morphs from the Meme in a Bottle mod
  • Fixed nether quartz not stacking when first mined