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[v0.8.1] An Alchemist's Gamble

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@asanetargoss asanetargoss released this 27 May 05:20
· 8 commits to master since this release
89f2815

Bugs/features

  • Add Seal of Form, an item that stores knowledge of a morph. The seal is craftable via enchanting, and can rarely be found in dungeon chests
  • Add the ability for a player to use a Seal of Form to stay in a morph for longer without getting stuck that way, at the cost of having to backtrack in order to demorph.
  • Remove random level system. Players now do more damage against mobs they have the morph for. Players do less damage against most other mobs. The attack penalty is greater at higher difficulty levels
  • Fix Timefrozen crafting recipe
  • Fix Tough As Nails thirst not draining nutrition
  • Warn the player when digging dirt with the wrong tool
  • Fix bug in trial by fire logic, making the Broken Heart of Flame too easy to get
  • Disable display of the WAILA HUD when in a ghost form from Dissolution, so that the spawn compass is more easily visible
  • Fix the player not being able to acquire morphs of non-human mobs from Meme in a Bottle. In a previous update, they were made ineligible for incrementing the max humanity bonus, but it was not clear at the time that you couldn't morph into them.
  • Fix crash when Guide API not loaded
  • Update guidebook for 0.8.1
  • Add 0.8.1 upgrade guide

Dev changes

  • Change licensing/improve licensing disclosure
    • The management of license/copyright disclosures in source files is now automated with gradle plugin. Gradle memory usage has been bumped up to accommodate the change. Plugin is a bit unstable, but this has been deemed worth the inconvenience
    • LGPL3 upgradeable is now the license on most mods (previously only LGPL3)
    • The GPL3 mod compat features have been moved to the _capstone mod for the time being, which is now GPL3. Legally speaking, some mods in older HcA releases were effectively GPL3; this is just disclosing that better.
  • hardcorealchemy_modpack mod has been renamed to hardcorealchemy_capstone. Not to be confused with the term, "capstone mod", which was the informal way of referring to the monolithic Hardcore Alchemy mod which preceded the mod suite
  • Asserts are now enabled when running the mods in a deobfuscated environment
  • There is now a development-only tool for testing loot tables