Static collection of CRT-flavoured browser games that can be hosted straight from GitHub Pages.
Once GitHub Pages is configured to serve from the main branch (root), the site will be available at:
Each game is also directly accessible:
- https://asynkron.github.io/VibeGames/boulderdash/
- https://asynkron.github.io/VibeGames/bubble-bobble/
- https://asynkron.github.io/VibeGames/pacman/
- https://asynkron.github.io/VibeGames/snake/
- https://asynkron.github.io/VibeGames/defender/
- https://asynkron.github.io/VibeGames/nemesis/
- https://asynkron.github.io/VibeGames/battle-isle/
- https://asynkron.github.io/VibeGames/sprite-generator/
- Push these changes to GitHub.
- In the repository settings, open Pages.
- Under Build and deployment, pick Deploy from a branch.
- Select the
mainbranch and the/ (root)folder, then save. - GitHub will build and deploy to the URLs above (takes ~1 minute).
Every game is self-contained inside its folder (boulderdash/, pacman/, snake/). To work on a game locally you can serve the folder with any static web server, for example:
npx serve snakeThen open the reported http://localhost URL in your browser.