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DOOM64EX+ 3.6.5.7 Released!

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@atsb atsb released this 20 Apr 09:04
· 160 commits to stable since this release

Changes in this release

  1. Using updated SDL2 64bit functions and 64bit types for MS Times and Ticks
  2. Additional music tracks
  3. FEATURE: Slow Crusher - Indiana jones trap style
  4. FEATURE - new linedef (slow non crushing ceiling lower to floor
  5. FEATURE: 4 new floor lower actions
  6. Enhanced blockmap taken from PsyDoom which allows playing larger levels (roughly x2 the original size is the new limit)
  7. Added CRANEO'S Archvile fire sprites
  8. All menu items are now unbinded except the console
  9. Added CRANEO'S Spider Mastermind
  10. Simplified OpenGL version selection (it will default to your highest supported version)
  11. Demo code cleaned up slightly
  12. Antialiasing added as a menu item
  13. Always on stats

NOTE: 25.04.2023 - Immorpher has kindly fixed some soundfont stuff for the mono warnings in the soundfont, so there are much less warnings on startup now from fluidsynth.

NOTE: 27.04.2023 - Immorpher has added some interpolation to the audio code the make it bright, interpolate correctly and to sound closer to how it did on the N64. This is now in the release here.

NOTE: 04.05.2023 - Hotfix is uploaded which fixes the crashing on triggering missiles on MAP02 of Elegant Agony.

As always, please ensure you have the NIGHTDIVE IWAD not the older EX ROM Dump.