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New LUT calibration based on mp4 test videos (part I) #896

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@awawa-dev awawa-dev commented Jul 7, 2024

I don't know what the final effect will be, but since AI is currently very popular ;) Let's use Deep Learning Function Approximation to calibrate SDR/HDR/whatever video source. We will use Python and its related libraries here but it is an optional functionality and you do not have to use it nor will we install it: it must be present in the system.
But first, let's sort out the calibrator code because it needs cleaning before further work. We will use a new library for linear algebra that will help us.


Main changes (non-AI):

  • Old method using Windows 10 and a web browser is no longer mandatory, you can use the old method using browser or simply play the video test file in your favorite video player.

  • New algos that support even video source trans-coded to full BT2020 range and provide better quality

  • Captured colors are saved in the HyperHDR directory after calibration as calibration_captured_yuv.txt and can be provided to me for analysis if I have some spare time.

  • Support only for YUV/NV12/MJPEG modes. RGB mode is not supported anymore.

  • Confirmed support for webos calibration with backend that supports NV12 flatbuffers communication. Each webos mode (SDR/HDR/DV) may require its own calibration.

  • Grabber benchmark supports flatbuffers source

  • Video source noise detection

  • If calibrating using Windows (using the web browser or the video player as a video source) please disable features like 'Night mode' or 'Auto-HDR'. Do not change the color balance in your graphic driver.


Video test files:
https://github.com/awawa-dev/awawa-dev.github.io/tree/master/calibration
Use SDR video only if your OS or video player will automatically apply SDR to HDR tone mapping. Or if you are calibrating eg. webos.

The web browser method and playing yuv444 file usually provides the best calibration quality but yuv444 is supported probably only by the PC players. yuv420 has better compatibility but worse quality (the risk the player is starting using its own filters like dithering).


Presenting capabilities of new tone mapping algos:

Source desktop (Windows 11 HDR enabled):
source

Captured by MS2130 (F3 firmware !!!) without tone mapping:
uncorrected

Tone mapping enabled:
tone_mapping

@s1mptom
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s1mptom commented Sep 22, 2024

By the way Yolofant said the right thing - once you add in image blending from the ui layer things become a lot slower
and since I have this part disabled when sending NV12 it is probably due to this that performance increases =) so you should check in the same conditions - with UI capture disabled

check === compare with old method i mean =)

@awawa-dev
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awawa-dev commented Sep 22, 2024

Always tested here with GUI disabled including comparing NV12 mode to RGB mode performance. I agree that mixing RGB with YUV converted to RGB when GUI is enabled incurs additional costs and BTW disables NV12 mode so the calibration wouldn't work anyway so it could be easily detected.

EDIT: If I understand correctly when GUI capturing is enabled, the correct RGB from the GUI is mixed with material that requires LUT correction (YUV from HDMI input that must be converted internally to RGB before mixing)? But it will end badly when it comes to quality...The proper way: libdile/vtcapture provide capturing => ignore GUI, in the other case switch to GUI mode, if GUI mode colors are correct then disable tone mapping. Do not mixup both modes.

@satgit62
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satgit62 commented Sep 23, 2024

The proper way: libdile/vtcapture provide capturing => ignore GUI, in the other case switch to GUI mode, if GUI mode colors are correct then disable tone mapping. Do not mixup both modes.

In my opinion, this makes sense and is the more elegant solution.

@s1mptom
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s1mptom commented Sep 23, 2024

for me it's around 62-64ms with linux socket on 640x360 and 70-80ms on 720p
but for some reason i'm getting an error on the end =) Cannot read properties of undefined (reading 'device')

@awawa-dev
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Probably it's caused by the missing USB grabber module in the build. It seems even the grabber is not used the report tries to read the module properties searching for selected device and capturing resolution. Will take a look later.

@awawa-dev
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awawa-dev commented Sep 23, 2024

1 @s1mptom I think I fixed it in the latest commit
2 @satgit62 it turned out that the HTML color named green is 128 not 255 so you should have a perfect calibrated LUT because the room for error is small. I fixed it and assigned to fixed 255 not using names. Try now.
3 Added new 'NV12 quarter of frame mode' option to flatbuffers settings. So now you can safely reduce the excess brightness information in NV12 without losing color by reducing the size in HyperHDR which should relieve some CPU load and reduce latency especially with larger frames.

@satgit62
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satgit62 commented Sep 23, 2024

New webOS org.webosbrew.hyperhdr.loader
Add Quarter of frame mode for NV12 flatbuffers from @awawa-dev

Quarter of frame for NV12

https://github.com/satgit62/hyperhdr-webos-loader/releases/download/latest/org.webosbrew.hyperhdr.loader_0.1.9_all.ipk

@awawa-dev
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awawa-dev commented Sep 25, 2024

Added YUV limited test files to test the impact of this setting (usually used in most of video files) on the calibration:
https://github.com/awawa-dev/awawa-dev.github.io/tree/master/calibration

asturel added a commit to asturel/HyperHDR that referenced this pull request Sep 26, 2024
Squashed commit of the following:

commit 6d37f16
Author: Awawa <[email protected]>
Date:   Mon Sep 23 18:53:19 2024 +0200

    Add quarter of frame mode for flatbuffers

commit 8f48dce
Author: Awawa <[email protected]>
Date:   Sun Sep 22 01:27:37 2024 +0200

    Grabber benchmark support for flatbuffers

commit a42d5d9
Author: Awawa <[email protected]>
Date:   Tue Sep 17 21:30:30 2024 +0200

    Add support for SDR (BT2020 in SRGB) calibration

commit 7832376
Author: Awawa <[email protected]>
Date:   Sun Sep 15 18:49:49 2024 +0200

    More precise color capture saving/loading

    New calibration_captured_yuv.txt format

commit b1c3fbb
Author: Awawa <[email protected]>
Date:   Sat Sep 14 00:18:15 2024 +0200

    Support for SDR calibration

commit 6c28e42
Author: Awawa <[email protected]>
Date:   Fri Sep 13 01:39:56 2024 +0200

    Fix calibration for 1280x720 capturing setting

commit 96544ac
Author: Awawa <[email protected]>
Date:   Thu Sep 12 19:05:36 2024 +0200

    More precise calculation

commit 205ebe0
Author: Awawa <[email protected]>
Date:   Tue Sep 10 22:42:29 2024 +0200

    Faster HLG OOTF when disabled

commit f0c2499
Author: Awawa <[email protected]>
Date:   Tue Sep 10 00:50:02 2024 +0200

    More detailed scan

commit 280e0b8
Author: Awawa <[email protected]>
Date:   Mon Sep 9 02:25:16 2024 +0200

    Verify if BT.2100 HLG OOTF is present

commit bbb08e3
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:31:13 2024 +0200

    Added BT.2100 HLG support (4)

commit edd58ff
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:24:51 2024 +0200

    Added BT.2100 HLG support (3)

commit 37bd1d0
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:21:06 2024 +0200

    Added BT.2100 HLG support (2)

commit 0864fe9
Author: Awawa <[email protected]>
Date:   Sun Sep 8 03:03:00 2024 +0200

    Added BT.2100 HLG support

commit 7130cd0
Author: Awawa <[email protected]>
Date:   Thu Sep 5 23:41:27 2024 +0200

    Added a new nice web wizard for LUT calibration

commit 5c95eac
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:23:08 2024 +0200

    HDR10 calibration is working again also using video test files

commit 1b0020a
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:11:41 2024 +0200

    HDR10 calibration is working again also using video test files

commit 4e82cc8
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:02:21 2024 +0200

    HDR10 calibrator: fix errors

commit 4de0544
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:47:52 2024 +0200

    Fix errors (2)

commit 09c499d
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:34:53 2024 +0200

    Test C++17

commit 9999d18
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:30:07 2024 +0200

    Fix errors (1)

commit 60f4673
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:19:44 2024 +0200

    HDR10 calibration is working again also using video test files

commit 0106566
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:14:45 2024 +0200

    Save captured YUV colors in HyperHDR home folder

commit 6fd5447
Author: Awawa <[email protected]>
Date:   Wed Sep 4 23:32:39 2024 +0200

    Add support for Flatbuffers NV12 calibration

commit 7f84ef6
Author: Awawa <[email protected]>
Date:   Wed Sep 4 23:00:50 2024 +0200

    Implemented LUT saving

commit ae75b4a
Author: Awawa <[email protected]>
Date:   Wed Sep 4 21:51:12 2024 +0200

    Optimize YUV coef matrix creation

commit 32f133a
Author: Awawa <[email protected]>
Date:   Wed Sep 4 20:44:06 2024 +0200

    Extract methods

commit 90ee566
Author: Awawa <[email protected]>
Date:   Wed Sep 4 19:51:04 2024 +0200

    Optimize matrix multiplication

commit c873b87
Author: Awawa <[email protected]>
Date:   Wed Sep 4 01:20:50 2024 +0200

    Testing more conditions and deviation of YUV coefs

commit b766491
Author: Awawa <[email protected]>
Date:   Mon Sep 2 23:19:16 2024 +0200

    Add precise scanner

commit 4fff3a6
Author: Awawa <[email protected]>
Date:   Sat Aug 31 15:30:14 2024 +0200

    Verify source: only NV12/YUYV/MJPEG source are supported for the calibration process

commit 3b2a260
Author: Awawa <[email protected]>
Date:   Sat Aug 31 02:39:24 2024 +0200

    Update LutCalibrator.cpp

commit 34b4aa7
Author: Awawa <[email protected]>
Date:   Sat Aug 31 01:09:00 2024 +0200

    More math

commit 71d4f13
Author: Awawa <[email protected]>
Date:   Fri Aug 30 22:50:33 2024 +0200

    Add more colorspace math

commit ce88768
Author: Awawa <[email protected]>
Date:   Fri Aug 30 20:45:08 2024 +0200

    Add detection of bt.2020 gamma in the input data

commit f2445c6
Author: Awawa <[email protected]>
Date:   Wed Aug 28 21:30:12 2024 +0200

    Const correction

commit 45b169a
Author: Awawa <[email protected]>
Date:   Wed Aug 28 21:06:36 2024 +0200

    Add save raw image

commit db9bc92
Author: Awawa <[email protected]>
Date:   Tue Aug 27 00:36:20 2024 +0200

    Parse text HDR LUT to binary format

commit 17f0527
Author: Awawa <[email protected]>
Date:   Fri Aug 23 23:14:36 2024 +0200

    Calibration for new boards. 17*17*17 YUV samples.

commit c573efd
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:39:22 2024 +0200

    Correction

commit a026103
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:19:50 2024 +0200

    Print error stats

commit 97ec1ca
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:02:51 2024 +0200

    Parse and verify colors of all test boards

commit 86dd611
Author: Awawa <[email protected]>
Date:   Thu Aug 22 23:28:55 2024 +0200

    Read CRC from the test board

commit 09e88aa
Author: Awawa <[email protected]>
Date:   Thu Aug 22 23:04:02 2024 +0200

    Make board verifier work

commit d005d7d
Author: Awawa <[email protected]>
Date:   Thu Aug 22 22:00:42 2024 +0200

    Optimize board creator

commit 19503b0
Author: Awawa <[email protected]>
Date:   Thu Aug 22 19:54:38 2024 +0200

    Add CapturedColor

commit 77826cc
Author: Awawa <[email protected]>
Date:   Thu Aug 22 00:59:18 2024 +0200

    Extract classes & namespaces

commit a07a4cf
Author: Awawa <[email protected]>
Date:   Mon Aug 19 22:42:25 2024 +0200

    Use vectors

commit 1ab1a2c
Author: Awawa <[email protected]>
Date:   Tue Aug 13 22:45:10 2024 +0200

    Test video

commit 35c3d0b
Author: Awawa <[email protected]>
Date:   Tue Aug 13 01:15:58 2024 +0200

    Test images creator

commit c85ef1a
Author: awawa-dev <[email protected]>
Date:   Sun Feb 11 22:50:09 2024 +0100

    LUT rework

commit ea61970
Author: awawa-dev <[email protected]>
Date:   Sun Feb 4 14:38:38 2024 +0100

    to revert
@s1mptom
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s1mptom commented Sep 26, 2024 via email

@awawa-dev
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As I told you coef are just starting reference, while searching kR/kB delta can change them significantly. And the most important: BT601 and FCC are almost identical. Link: http://avisynth.nl/index.php/Color_conversions

@awawa-dev
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awawa-dev commented Oct 2, 2024

Added few improvements, rather more significantly for USB grabbers:

  • signal noise detection, also capture few samples (4) per test board
  • removed FCC coef testing (BT601 is almost the same)
  • fixed result presentation error caused by rounding
  • minor improvements in the fine-tune algo
  • more detailed result saved in calibration_captured_yuv.txt file (new format)
  • an option to turn off post-processing (you probably don't want to do this) and rely solely on ITU equations

Since there are a lot of changes here that block other new HyperHDR functionalities that I would like to add, I plan to move the AI part ​​to another pull-request. Here I want to work on a better scoring function, because RGB distance is a fast algorithm, but it is not very well suited to the situation.

@awawa-dev
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awawa-dev commented Oct 4, 2024

The last commit brings an important fix (corrected saving results) and a new denoising algorithm that significantly improves calibration results using the YUV420 format, especially YUV420 LIMITED. Based on these tests, I am considering completely removing the YUV420 FULL RANGE test files since LIMITED works just as well and is somewhat standard. I don't plan on adding any more new features in this PR unless I find some bugs.
Using different players or text files may slightly affect the calibration result and color reproduction, so it is better to test different combinations if something does not suit us.


WIndows 11 HDR 1080p 12-bits RGB, MS2130 (F3 firmware, 1080p YUV)

  • Firefox browser = 322

  • MPC-HC (clsid2) + madvr

    • yuv420_mpc_madvr = 651
    • yuv420_limited_mpc_madvr = 339
    • yuv444_mpc_madvr = 320
  • VLC player

    • yuv420_vlc = 629
    • yuv420_limited_vlc = 614
    • yuv444_vlc = 443

WEBOS 1080p5, internal player

  • SDR yuv420 = 257
  • SDR yuv420 limited = 190
  • HDR ~ 2000 💩

WEBOS 1080p5, MPC-HC/MADVR + Win10 1080p

  • HDR yuv444 = 218
  • HDR yuv420 = 227
  • HDR yuv420 limited = 238

  • SDR yuv444 = 724
  • SDR yuv420 = 697
  • SDR yuv420 limited = 717

WEBOS 1080p5, VLC player + Win10 1080p

  • HDR yuv444 ~ 5000 💩
  • HDR yuv420 ~ 3700 💩
  • HDR yuv420 limited = 349

  • SDR yuv444 = 484
  • SDR yuv420 = 839
  • SDR yuv420 limited = 383

results.zip

@satgit62
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satgit62 commented Oct 4, 2024

@awawa-dev
Thanks for the changes and for fixed bugs.
Made the changes and created new org.webosbrew.hyperhdr.loader for LG webOS.
Here is the link:https://github.com/satgit62/hyperhdr-webos-loader/releases/download/latest/org.webosbrew.hyperhdr.loader_0.1.9_all.ipk

@awawa-dev
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awawa-dev commented Oct 4, 2024

mpc-hc + madvr SDR results look weird so after replacing the madvr with built-in enhanced video renderer custom presenter and the results for SDR 420 limited improved from 717 to 262... guess madvr is really heavy processing SDR even without any up/downscaling and it's not the best solution for me - lesson learnt.

calibration_captured_yuv_sdr_webos_420_limited_mpc_enhanced_video_renderer_cs.txt

@awawa-dev
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awawa-dev commented Oct 5, 2024

Comparison of the new calibration capabilities from this PR compared to the previous one .. so of course also to the old LUTs which can still be downloaded from the application. On Windows with HDR enabled, calibration using mpc-hc + madvr and Elgato HD60X and HDR_420_limited test file gave a perfect result of 195 (using SDR_420_limited in such a configuration with Elgato failed).

Test Subject: my favorite Fairy Tail ;-)


Org:
org

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new

Old:
old


Org:
org

New:
new

Old:
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Org:
org

New:
new

Old:
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Org:
org

New:
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Old:
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calibration_captured_yuv_hdr.txt

@satgit62
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satgit62 commented Oct 5, 2024

@awawa-dev
Hello,
when I try to copy the three LUT's (lut_lin_tables.3d, lut_lin_tables_dv.3d and lut_lin_tables_hdr.3d) on my old OLED65B7D LG to /home/root/.hyperhdr/, it does not work. Only one LUT with a full 150 MB is copied. The second one is also copied, but it stops halfway through.
Only the LEDs where the corresponding LUT is found light up.

Is it the same with your C9?

I then copied lut_lin_tables_dv.3d to /home/root/.hyperhdr/ and the lut_lin_tables.3d, lut_lin_tables_hdr.3d to /media/developer/apps/usr/palm/services/org.webosbrew.hyperhdr.loader.service/hyperhdr/
The LUT's are found, and The LEDs then light up for each video material.

What is the best way to do this?
By swapping the .hyperhdr folder to a USB stick works, but then I can no longer save any settings. It's because of the hyperhdr.db, which is located in /home/root/.hyperhdr/db/.

@awawa-dev
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@satgit62
I think @s1mptom had a similar problem in the past... Are you sure you have that much free space on the node that is mapped to home? Use df -h. BTW with tone mapping enabled (it always has to be enabled even for SDR but on webos it's not a problem) and NV12 source these LUTs are redundant and take up a lot of space... only the middle 50MB of each will be used and another 100MB will be wasted. Maybe something will be done about it someday.

@satgit62
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satgit62 commented Oct 5, 2024

@satgit62 I think @s1mptom had a similar problem in the past... Are you sure you have that much free space on the node that is mapped to home? Use df -h. BTW with tone mapping enabled (it always has to be enabled even for SDR but on webos it's not a problem) and NV12 source these LUTs are redundant and take up a lot of space... only the middle 50MB of each will be used and another 100MB will be wasted. Maybe something will be done about it someday.

Yes, indeed, with this device the free space on /home/root is very limited. I will try to create free space for one more LUT.

@awawa-dev awawa-dev changed the title Add support for Artificial Intelligence LUT calibration New LUT calibration based on mp4 test videos (part I) Oct 5, 2024
@satgit62
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satgit62 commented Oct 6, 2024

@awawa-dev
By cleaning up the /home/root/ directory, I managed to place the required LUTs in /home/root/.hyperhdr/.
As a result, Ambilight works as it should on the old B7.
Thanks again for all the changes to HyperHDR that made this possible.
@s1mptom, thank you for your modified hyperion-webos.

@s1mptom
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s1mptom commented Oct 6, 2024

@satgit62 I think @s1mptom had a similar problem in the past...

actually not =) looks like i have a lot of free space on G3...) but previously i'm already thinking about it (3 parts in LUT and 3 separate files with only 1 usefull part) but... it's not my 1st priority right now..)) but in near future we could handle this too ofc (i mean there will definitely need to implement support on the HyperHDR side and on the WebOS backend side as well)
image

@satgit62
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satgit62 commented Oct 6, 2024

@satgit62 I think @s1mptom had a similar problem in the past...

actually not =) looks like i have a lot of free space on G3...) but previously i'm already thinking about it (3 parts in LUT and 3 separate files with only 1 usefull part) but... it's not my 1st priority right now..)) but in near future we could handle this too ofc (i mean there will definitely need to implement support on the HyperHDR side and on the WebOS backend side as well)

Hello,
I find the three different LUTs useful in this case, and I am very satisfied with the results so far, and it works as it should.
For this reason, I am in the process of writing a guide for LG webOS users so that even non-experienced users can run it.
If you find anything in this guide that is incorrect or have any suggestions for improvement, please let me know, so I can change them.
Thank you.
https://github.com/satgit62/Ultimate-HyperHDR-Ambilight-fine-tuning-experience-for-LG-webOS-with-new-LUT-calibration-

@awawa-dev
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@satgit62 good work 👍 I will have more time during the weekend, I am preparing another cherry on top of the cake for the current calibrator... but that will be in a few days.

@satgit62
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satgit62 commented Oct 9, 2024

@satgit62 good work 👍 I will have more time during the weekend, I am preparing another cherry on top of the cake for the current calibrator... but that will be in a few days.

Hello,
Thank you, I'm already looking forward to what's to come. I won't miss out on the cherry. 😍

asturel added a commit to asturel/HyperHDR that referenced this pull request Oct 9, 2024
Squashed commit of the following:

commit 4cb189a
Author: Awawa <[email protected]>
Date:   Thu Oct 3 22:10:07 2024 +0200

    Important calibration fix and stronger noise resistance

commit 3acbc6e
Author: Awawa <[email protected]>
Date:   Thu Oct 3 01:33:31 2024 +0200

    Fix

commit fde0461
Author: Awawa <[email protected]>
Date:   Thu Sep 26 01:31:27 2024 +0200

    Improvements

commit 6d37f16
Author: Awawa <[email protected]>
Date:   Mon Sep 23 18:53:19 2024 +0200

    Add quarter of frame mode for flatbuffers

commit 8f48dce
Author: Awawa <[email protected]>
Date:   Sun Sep 22 01:27:37 2024 +0200

    Grabber benchmark support for flatbuffers

commit a42d5d9
Author: Awawa <[email protected]>
Date:   Tue Sep 17 21:30:30 2024 +0200

    Add support for SDR (BT2020 in SRGB) calibration

commit 7832376
Author: Awawa <[email protected]>
Date:   Sun Sep 15 18:49:49 2024 +0200

    More precise color capture saving/loading

    New calibration_captured_yuv.txt format

commit b1c3fbb
Author: Awawa <[email protected]>
Date:   Sat Sep 14 00:18:15 2024 +0200

    Support for SDR calibration

commit 6c28e42
Author: Awawa <[email protected]>
Date:   Fri Sep 13 01:39:56 2024 +0200

    Fix calibration for 1280x720 capturing setting

commit 96544ac
Author: Awawa <[email protected]>
Date:   Thu Sep 12 19:05:36 2024 +0200

    More precise calculation

commit 205ebe0
Author: Awawa <[email protected]>
Date:   Tue Sep 10 22:42:29 2024 +0200

    Faster HLG OOTF when disabled

commit f0c2499
Author: Awawa <[email protected]>
Date:   Tue Sep 10 00:50:02 2024 +0200

    More detailed scan

commit 280e0b8
Author: Awawa <[email protected]>
Date:   Mon Sep 9 02:25:16 2024 +0200

    Verify if BT.2100 HLG OOTF is present

commit bbb08e3
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:31:13 2024 +0200

    Added BT.2100 HLG support (4)

commit edd58ff
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:24:51 2024 +0200

    Added BT.2100 HLG support (3)

commit 37bd1d0
Author: Awawa <[email protected]>
Date:   Mon Sep 9 01:21:06 2024 +0200

    Added BT.2100 HLG support (2)

commit 0864fe9
Author: Awawa <[email protected]>
Date:   Sun Sep 8 03:03:00 2024 +0200

    Added BT.2100 HLG support

commit 7130cd0
Author: Awawa <[email protected]>
Date:   Thu Sep 5 23:41:27 2024 +0200

    Added a new nice web wizard for LUT calibration

commit 5c95eac
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:23:08 2024 +0200

    HDR10 calibration is working again also using video test files

commit 1b0020a
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:11:41 2024 +0200

    HDR10 calibration is working again also using video test files

commit 4e82cc8
Author: Awawa <[email protected]>
Date:   Thu Sep 5 01:02:21 2024 +0200

    HDR10 calibrator: fix errors

commit 4de0544
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:47:52 2024 +0200

    Fix errors (2)

commit 09c499d
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:34:53 2024 +0200

    Test C++17

commit 9999d18
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:30:07 2024 +0200

    Fix errors (1)

commit 60f4673
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:19:44 2024 +0200

    HDR10 calibration is working again also using video test files

commit 0106566
Author: Awawa <[email protected]>
Date:   Thu Sep 5 00:14:45 2024 +0200

    Save captured YUV colors in HyperHDR home folder

commit 6fd5447
Author: Awawa <[email protected]>
Date:   Wed Sep 4 23:32:39 2024 +0200

    Add support for Flatbuffers NV12 calibration

commit 7f84ef6
Author: Awawa <[email protected]>
Date:   Wed Sep 4 23:00:50 2024 +0200

    Implemented LUT saving

commit ae75b4a
Author: Awawa <[email protected]>
Date:   Wed Sep 4 21:51:12 2024 +0200

    Optimize YUV coef matrix creation

commit 32f133a
Author: Awawa <[email protected]>
Date:   Wed Sep 4 20:44:06 2024 +0200

    Extract methods

commit 90ee566
Author: Awawa <[email protected]>
Date:   Wed Sep 4 19:51:04 2024 +0200

    Optimize matrix multiplication

commit c873b87
Author: Awawa <[email protected]>
Date:   Wed Sep 4 01:20:50 2024 +0200

    Testing more conditions and deviation of YUV coefs

commit b766491
Author: Awawa <[email protected]>
Date:   Mon Sep 2 23:19:16 2024 +0200

    Add precise scanner

commit 4fff3a6
Author: Awawa <[email protected]>
Date:   Sat Aug 31 15:30:14 2024 +0200

    Verify source: only NV12/YUYV/MJPEG source are supported for the calibration process

commit 3b2a260
Author: Awawa <[email protected]>
Date:   Sat Aug 31 02:39:24 2024 +0200

    Update LutCalibrator.cpp

commit 34b4aa7
Author: Awawa <[email protected]>
Date:   Sat Aug 31 01:09:00 2024 +0200

    More math

commit 71d4f13
Author: Awawa <[email protected]>
Date:   Fri Aug 30 22:50:33 2024 +0200

    Add more colorspace math

commit ce88768
Author: Awawa <[email protected]>
Date:   Fri Aug 30 20:45:08 2024 +0200

    Add detection of bt.2020 gamma in the input data

commit f2445c6
Author: Awawa <[email protected]>
Date:   Wed Aug 28 21:30:12 2024 +0200

    Const correction

commit 45b169a
Author: Awawa <[email protected]>
Date:   Wed Aug 28 21:06:36 2024 +0200

    Add save raw image

commit db9bc92
Author: Awawa <[email protected]>
Date:   Tue Aug 27 00:36:20 2024 +0200

    Parse text HDR LUT to binary format

commit 17f0527
Author: Awawa <[email protected]>
Date:   Fri Aug 23 23:14:36 2024 +0200

    Calibration for new boards. 17*17*17 YUV samples.

commit c573efd
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:39:22 2024 +0200

    Correction

commit a026103
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:19:50 2024 +0200

    Print error stats

commit 97ec1ca
Author: Awawa <[email protected]>
Date:   Fri Aug 23 01:02:51 2024 +0200

    Parse and verify colors of all test boards

commit 86dd611
Author: Awawa <[email protected]>
Date:   Thu Aug 22 23:28:55 2024 +0200

    Read CRC from the test board

commit 09e88aa
Author: Awawa <[email protected]>
Date:   Thu Aug 22 23:04:02 2024 +0200

    Make board verifier work

commit d005d7d
Author: Awawa <[email protected]>
Date:   Thu Aug 22 22:00:42 2024 +0200

    Optimize board creator

commit 19503b0
Author: Awawa <[email protected]>
Date:   Thu Aug 22 19:54:38 2024 +0200

    Add CapturedColor

commit 77826cc
Author: Awawa <[email protected]>
Date:   Thu Aug 22 00:59:18 2024 +0200

    Extract classes & namespaces

commit a07a4cf
Author: Awawa <[email protected]>
Date:   Mon Aug 19 22:42:25 2024 +0200

    Use vectors

commit 1ab1a2c
Author: Awawa <[email protected]>
Date:   Tue Aug 13 22:45:10 2024 +0200

    Test video

commit 35c3d0b
Author: Awawa <[email protected]>
Date:   Tue Aug 13 01:15:58 2024 +0200

    Test images creator

commit c85ef1a
Author: awawa-dev <[email protected]>
Date:   Sun Feb 11 22:50:09 2024 +0100

    LUT rework

commit ea61970
Author: awawa-dev <[email protected]>
Date:   Sun Feb 4 14:38:38 2024 +0100

    to revert
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4 participants