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Original file line number | Diff line number | Diff line change |
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@@ -1,33 +1,63 @@ | ||
[worldserver] | ||
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# | ||
# IndividualXp.Enabled | ||
# Description: Enable or Disable the IndividualXP Module. | ||
# Default: IndividualXp.Enabled = 1 | ||
# IndividualXp.Enabled | ||
# | ||
# Description: Enable or Disable the IndividualXP Module. | ||
# Example: | ||
# true (The module is active for use) | ||
# false (No one can use the commands) | ||
# | ||
# Default: true | ||
# | ||
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IndividualXp.Enabled = true | ||
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# | ||
# IndividualXp.Announce | ||
# | ||
# Description: Announce the IndividualXP Module at logon. | ||
# Example: | ||
# true (The message is displayed in the chat when the player enters) | ||
# false (The message does not appear) | ||
# | ||
# Default: true | ||
# | ||
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IndividualXp.Enabled = 1 | ||
IndividualXp.Announce = true | ||
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# | ||
# IndividualXp.Announce | ||
# Description: Announce the IndividualXP Module at logon. | ||
# Default: IndividualXp.Announce = 1 | ||
# IndividualXp.AnnounceRatesOnLogin | ||
# | ||
# Description: The player is shown the rates he has and the maximum value when he enters the chat | ||
# Example: | ||
# true (The message is displayed in the chat when the player enters) | ||
# false (The message does not appear) | ||
# | ||
# Default: true | ||
# | ||
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IndividualXp.Announce = 1 | ||
IndividualXp.AnnounceRatesOnLogin = true | ||
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# | ||
# MaxXPRate | ||
# Description: This is the max amount a player can set their xp to. | ||
# Default: Default = 1 | ||
# IndividualXp.MaxXPRate | ||
# | ||
# Description: This is the max amount a player can set their xp to. | ||
# Example: 1 or 2 or 3 or 4 (Any positive integer you want) | ||
# | ||
# Default: 10 | ||
# | ||
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MaxXPRate = 10 | ||
IndividualXp.MaxXPRate = 10 | ||
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# | ||
# DefaultXPRate | ||
# Description: This is the default rate players start with. | ||
# Default: Default = 1 | ||
# DefaultXPRate | ||
# | ||
# Description: This is the default rate players start with. | ||
# Recommendation: It might be a good idea to set the default value to the maximum. | ||
# Then each player can choose whether to lower it or not. Although it could also be 1. | ||
# | ||
# Default: 1 | ||
# | ||
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DefaultXPRate = 1 | ||
IndividualXp.DefaultXPRate = 1 |
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