This library for Svelte provides writable stores that automatically synchronize with localStorage
.
It has been tested to work with Vite, with or without SvelteKit. It may also work with any other bundler that respects exports
maps.
npm install --save-dev @babichjacob/svelte-localstorage
This package uses JSDoc for types and documentation, so an extra step is needed to use it in TypeScript projects for now. Configure your tsconfig.json
so that it has compilerOptions.maxNodeModuleJsDepth
set to at least 1:
// tsconfig.json
{
// When using SvelteKit: "extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
// Other options...
"maxNodeModuleJsDepth": 1
}
}
Import and use the writable store creator from @babichjacob/svelte-localstorage
:
<script>
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
const textInput = localStorageWritable("text-input", "Initial value");
</script>
<input bind:value={$textInput} type="text">
You can create stores with localStorageWritable
and read from them without having to check whether you're in the browser or on the server. You generally should only write while in the browser.
key
: what key inlocalStorage
to synchronize withinitial
: the initial value of the writable storeserde
(optional): how to serialize and deserialize the store valueserialize
(defaultJSON.stringify
): how to create a string representation of the store value to put inlocalStorage
deserialize
(defaultJSON.parse
): how to convert the string representation inlocalStorage
to a value to put in the store
Only strings can be put in localStorage
, so whatever values you want this store to have must be representable as strings somehow. JSON is the default format used, since it supports common types. You can pass a custom serialize
and deserialize
function for objects that JSON.stringify
and JSON.parse
can't handle, like custom class
es:
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
class Point {
constructor(x, y) {
this.x = x;
this.y = y;
}
}
const point = localStorageWritable("point", new Point(0, 0), {
// You can still use JSON.stringify and JSON.parse to help, if you want
serialize: (pnt) => JSON.stringify([pnt.x, pnt.y]),
deserialize(str) {
const [x, y] = JSON.parse(str);
return new Point(x, y);
},
});
You can further utilize serialize
and deserialize
to store the data compressed in localStorage
, perhaps to stay under the 5 MB limit your website / app has available.
Any compression algorithm can be used, but lz-string
is chosen for example:
<script>
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
import lzString from "lz-string";
const draft = localStorageWritable("blog-post-draft", { time: new Date(), content: "" }, {
serialize: (obj) => {
const serialized = ...; // create a string representation somehow
const compressed = lzString.compressToUTF16(serialized);
return compressed;
},
deserialize: (text) => {
const decompressed = lzString.decompressFromUTF16(text);
const deserialized = ...; // convert the string representation to an object somehow
return deserialized;
},
});
</script>
<h1>Write a new blog post</h1>
<h2>Draft started at {$draft.time}</h2>
<textarea bind:value={$draft.content}></textarea>
Create an issue and I'll try to help.
Create an issue or pull request and I'll try to fix.
MIT
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