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{ | ||
"flutter": "3.7.12" | ||
} |
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# Miscellaneous | ||
*.class | ||
*.log | ||
*.pyc | ||
*.swp | ||
.DS_Store | ||
.atom/ | ||
.buildlog/ | ||
.history | ||
.svn/ | ||
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# IntelliJ related | ||
*.iml | ||
*.ipr | ||
*.iws | ||
.idea/ | ||
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# The .vscode folder contains launch configuration and tasks you configure in | ||
# VS Code which you may wish to be included in version control, so this line | ||
# is commented out by default. | ||
#.vscode/ | ||
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# Flutter/Dart/Pub related | ||
**/doc/api/ | ||
**/ios/Flutter/.last_build_id | ||
.dart_tool/ | ||
.flutter-plugins | ||
.flutter-plugins-dependencies | ||
.packages | ||
.pub-cache/ | ||
.pub/ | ||
/build/ | ||
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# Web related | ||
lib/generated_plugin_registrant.dart | ||
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# Symbolication related | ||
app.*.symbols | ||
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# Obfuscation related | ||
app.*.map.json | ||
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# Android Studio will place build artifacts here | ||
/android/app/debug | ||
/android/app/profile | ||
/android/app/release | ||
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*.sketch | ||
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# FVM Version Cache | ||
.fvm/ | ||
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/lib/Secrets.dart |
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# This file tracks properties of this Flutter project. | ||
# Used by Flutter tool to assess capabilities and perform upgrades etc. | ||
# | ||
# This file should be version controlled and should not be manually edited. | ||
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version: | ||
revision: 77d935af4db863f6abd0b9c31c7e6df2a13de57b | ||
channel: stable | ||
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project_type: app |
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# Classic 2048 Game | ||
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## Overview | ||
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Classic 2048 is a mobile puzzle game inspired by the original 2048 game developed by Flutter. The objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048. | ||
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[Available on Google Play](https://play.google.com/store/apps/details?id=com.appsbay.classic_2048) | ||
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## Features | ||
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- **Multiple Grid Sizes**: Choose from 4x4, 5x5, and 6x6 grids for different levels of difficulty. | ||
- **Random and Shuffle Options**: Mix up the tiles with Random and Shuffle buttons to add an extra challenge. | ||
- **Beautiful Backgrounds**: Enjoy stunning background images as you play, inspired by nature and different scenic locations. | ||
- **Smooth Animations**: Experience smooth and fluid animations that enhance gameplay. | ||
- **User-friendly Interface**: Simple and intuitive UI design for an engaging user experience. | ||
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## Screenshots | ||
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<p align="center"> | ||
<img src="./images/game_mode.webp" alt="iOS Screenshot" width="200"> | ||
<img src="./images/game_play.webp" alt="iOS Screenshot" width="200"> | ||
</p> | ||
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## How to Play | ||
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1. **Choose Game Mode**: Select your preferred grid size. | ||
2. **Slide to Play**: Swipe in any direction to move the tiles. When two tiles with the same number touch, they merge into one. | ||
3. **Aim for 2048**: Keep merging tiles until you create a tile with the number 2048. | ||
4. **Use Shuffle and Random**: If you're stuck, use the Shuffle or Random buttons to mix up the board. | ||
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## Contribution | ||
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Feel free to fork this repository and submit pull requests. For major changes, please open an issue first to discuss what you would like to change. | ||
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## License | ||
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This project is licensed under the MIT License |
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# This file configures the analyzer, which statically analyzes Dart code to | ||
# check for errors, warnings, and lints. | ||
# | ||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled | ||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be | ||
# invoked from the command line by running `flutter analyze`. | ||
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# The following line activates a set of recommended lints for Flutter apps, | ||
# packages, and plugins designed to encourage good coding practices. | ||
include: package:flutter_lints/flutter.yaml | ||
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linter: | ||
# The lint rules applied to this project can be customized in the | ||
# section below to disable rules from the `package:flutter_lints/flutter.yaml` | ||
# included above or to enable additional rules. A list of all available lints | ||
# and their documentation is published at | ||
# https://dart-lang.github.io/linter/lints/index.html. | ||
# | ||
# Instead of disabling a lint rule for the entire project in the | ||
# section below, it can also be suppressed for a single line of code | ||
# or a specific dart file by using the `// ignore: name_of_lint` and | ||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file | ||
# producing the lint. | ||
rules: | ||
# avoid_print: false # Uncomment to disable the `avoid_print` rule | ||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule | ||
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# Additional information about this file can be found at | ||
# https://dart.dev/guides/language/analysis-options |
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gradle-wrapper.jar | ||
/.gradle | ||
/captures/ | ||
/gradlew | ||
/gradlew.bat | ||
/local.properties | ||
GeneratedPluginRegistrant.java | ||
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# Remember to never publicly share your keystore. | ||
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app | ||
key.properties | ||
**/*.keystore | ||
**/*.jks |
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def keystoreProperties = new Properties() | ||
def keystorePropertiesFile = rootProject.file('key.properties') | ||
if (keystorePropertiesFile.exists()) { | ||
keystoreProperties.load(new FileInputStream(keystorePropertiesFile)) | ||
} | ||
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def localProperties = new Properties() | ||
def localPropertiesFile = rootProject.file('local.properties') | ||
if (localPropertiesFile.exists()) { | ||
localPropertiesFile.withReader('UTF-8') { reader -> | ||
localProperties.load(reader) | ||
} | ||
} | ||
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def flutterRoot = localProperties.getProperty('flutter.sdk') | ||
if (flutterRoot == null) { | ||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") | ||
} | ||
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode') | ||
if (flutterVersionCode == null) { | ||
flutterVersionCode = '1' | ||
} | ||
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def flutterVersionName = localProperties.getProperty('flutter.versionName') | ||
if (flutterVersionName == null) { | ||
flutterVersionName = '1.0' | ||
} | ||
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def AdMobAppId = localProperties.getProperty('AdMobAppId') | ||
if (AdMobAppId == null) { | ||
AdMobAppId = 'ca-app-pub-3940256099942544~3347511713' | ||
} | ||
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apply plugin: 'com.android.application' | ||
apply plugin: 'kotlin-android' | ||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" | ||
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android { | ||
compileSdkVersion 34 | ||
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compileOptions { | ||
sourceCompatibility JavaVersion.VERSION_1_8 | ||
targetCompatibility JavaVersion.VERSION_1_8 | ||
} | ||
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kotlinOptions { | ||
jvmTarget = '1.8' | ||
} | ||
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sourceSets { | ||
main.java.srcDirs += 'src/main/kotlin' | ||
} | ||
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defaultConfig { | ||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). | ||
applicationId "com.appsbay.classic_2048" | ||
minSdkVersion 19 | ||
targetSdkVersion 34 | ||
versionCode flutterVersionCode.toInteger() | ||
versionName flutterVersionName | ||
multiDexEnabled true | ||
manifestPlaceholders = [AdMobAppId: AdMobAppId] | ||
} | ||
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signingConfigs { | ||
release { | ||
keyAlias keystoreProperties['keyAlias'] | ||
keyPassword keystoreProperties['keyPassword'] | ||
storeFile keystoreProperties['storeFile'] ? file(keystoreProperties['storeFile']) : null | ||
storePassword keystoreProperties['storePassword'] | ||
} | ||
} | ||
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buildTypes { | ||
release { | ||
// TODO: Add your own signing config for the release build. | ||
// Signing with the debug keys for now, so `flutter run --release` works. | ||
signingConfig signingConfigs.release | ||
} | ||
} | ||
} | ||
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flutter { | ||
source '../..' | ||
} | ||
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dependencies { | ||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" | ||
} |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.appsbay.classic_2048"> | ||
<!-- Flutter needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
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<application> | ||
<meta-data | ||
android:name="com.google.android.gms.ads.APPLICATION_ID" | ||
android:value="${AdMobAppId}"/> | ||
</application> | ||
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</manifest> |
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="com.appsbay.classic_2048"> | ||
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<uses-permission android:name="android.permission.INTERNET"/> | ||
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<application | ||
android:label="@string/app_name" | ||
android:icon="@mipmap/launcher_icon"> | ||
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<meta-data | ||
android:name="com.google.android.gms.ads.APPLICATION_ID" | ||
android:value="${AdMobAppId}"/> | ||
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<activity | ||
android:name=".MainActivity" | ||
android:exported="true" | ||
android:launchMode="singleTop" | ||
android:theme="@style/LaunchTheme" | ||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode" | ||
android:hardwareAccelerated="true" | ||
android:windowSoftInputMode="adjustResize"> | ||
<!-- Specifies an Android theme to apply to this Activity as soon as | ||
the Android process has started. This theme is visible to the user | ||
while the Flutter UI initializes. After that, this theme continues | ||
to determine the Window background behind the Flutter UI. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.NormalTheme" | ||
android:resource="@style/NormalTheme" | ||
/> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN"/> | ||
<category android:name="android.intent.category.LAUNCHER"/> | ||
</intent-filter> | ||
</activity> | ||
<!-- Don't delete the meta-data below. | ||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java --> | ||
<meta-data | ||
android:name="flutterEmbedding" | ||
android:value="2" /> | ||
</application> | ||
</manifest> |
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android/app/src/main/kotlin/com/appsbay/classic_2048/MainActivity.kt
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package com.appsbay.classic_2048 | ||
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import io.flutter.embedding.android.FlutterActivity | ||
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class MainActivity: FlutterActivity() { | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item> | ||
<bitmap android:gravity="fill" android:src="@drawable/background"/> | ||
</item> | ||
<item> | ||
<bitmap android:gravity="center" android:src="@drawable/splash"/> | ||
</item> | ||
</layer-list> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item> | ||
<bitmap android:gravity="fill" android:src="@drawable/background"/> | ||
</item> | ||
<item> | ||
<bitmap android:gravity="center" android:src="@drawable/splash"/> | ||
</item> | ||
</layer-list> |
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@@ -0,0 +1,18 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
Flutter draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="app_name">经典 2048</string> | ||
</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="app_name">經典 2048</string> | ||
</resources> |
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@@ -0,0 +1,4 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="app_name">經典 2048</string> | ||
</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="app_name">2048 Lover</string> | ||
</resources> |
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@@ -0,0 +1,19 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
Flutter draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
<item name="android:windowFullscreen">false</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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