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SceneKitUSDZSample

Summary

I am trying to display a USDZ file in scene kit. It does not appear to be working.

What did I do?`

From the Unity Asset Store, I got an asset and exported it as "Televisor_00.obj" and "material.lib", and used Reality Converter to convert it to USDZ.

Now I am loading it using ModelIO, and was expecting to see something. But: Nope.

What am I asking?

Basically: Am I doing it wrong? Does the object need materials or editing, or is this the completely wrong way of going about this?

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Why is my USDZ file not displayed?

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