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Map, Towers and GUI

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@benthemonkey benthemonkey released this 22 Feb 19:34
· 132 commits to master since this release

A great deal of progress was made. We are close to reaching full functionality of the game.

  • Tilemap of the world is designed to be chunk-based and will soon be infinite
  • Tower placement now much more open to user creativity
  • Base collides with the environment
  • GUI greatly improved, including a day/night cycle, movement indicator, resource gain/lose indicators, etc.