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Bye bad clipping

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@berarma berarma released this 06 Feb 20:22
· 50 commits to master since this release

This release focuses on balance of force feedback effects and detecting and avoiding force clipping. Now the force feedback effects should be on par with the official Windows driver.

  • Adjustable conditional effects level balance. It's possible to change the level of the spring, damper and friction effects for a more balanced FF.
  • The default levels for these effects have changed. Now they play at a lower level so the results are closer to the Windows driver and FF in games should now feel the same.
  • Wheels with RPM leds can use them to monitor the final FF level in real-time and avoid clipping.
  • It's also possible to monitor the final FF level from other applications using a SYSFS entry.