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Evocom - hotfix to improve cortex commanders shield behavior and anim…
…ation (#3221) change the way cortex commander transfers damage to shield it used to be that the commander would just be armored while shield was up to reduce damage from attacks that ignored shield. Now, the damage dealt to the commander is accurately transferred to the shield. Due to technical limitations, overkill damage that's bigger than the shield is ignored. So a single attack of 10000000 damage would deplete the shield, but that's it. Once below the shield threshold (4% or so) then damage is taken like normal Also added RestoreAfterDelay() equivalent to reset torso and head position
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