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critters: increased unit count filter threshold
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Ruwetuin committed Dec 15, 2024
1 parent b88a815 commit a68ac13
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions luarules/gadgets/gaia_critters.lua
Original file line number Diff line number Diff line change
Expand Up @@ -32,9 +32,9 @@ end
local removeCritters = true -- gradually remove critters when unitcont gets higher
local addCrittersAgain = true -- re-add the removed critters again

local minTotalUnits = 1600 -- starting removing critters at this total unit count
local maxTotalunits = 3200 -- finished removing critters at this total unit count
local minimumCritters = 0.15 -- dont remove further than (0.1 == 10%) of critters
local minTotalUnits = 3000 -- starting removing critters at this total unit count
local maxTotalunits = 6000 -- finished removing critters at this total unit count
local minimumCritters = 0.2 -- dont remove further than (0.1 == 10%) of critters
local minCritters = math.ceil((Game.mapSizeX*Game.mapSizeZ)/6000000) -- dont remove below this amount
local companionRadiusStart = 140 -- if mapcritter is spawned this close it will be converted to companion critter
local companionRadiusAfterStart = 13
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