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re-add new scav boss, change berserk weights and max distance (#3228)
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SethDGamre authored Jun 23, 2024
1 parent 882a3d6 commit d52b42f
Showing 1 changed file with 12 additions and 12 deletions.
24 changes: 12 additions & 12 deletions luarules/configs/scav_spawn_defs.lua
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ local difficultyParameters = {
minScavs = 5 * economyScale,
maxScavs = 25 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_veryeasy_scav',
bossName = 'scavengerbossv4_veryeasy_scav',
bossResistanceMult = 1 * economyScale,
},

Expand All @@ -54,7 +54,7 @@ local difficultyParameters = {
minScavs = 10 * economyScale,
maxScavs = 30 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_easy_scav',
bossName = 'scavengerbossv4_easy_scav',
bossResistanceMult = 1.5 * economyScale,
},
[difficulties.normal] = {
Expand All @@ -72,7 +72,7 @@ local difficultyParameters = {
minScavs = 15 * economyScale,
maxScavs = 35 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_normal_scav',
bossName = 'scavengerbossv4_normal_scav',
bossResistanceMult = 2 * economyScale,
},
[difficulties.hard] = {
Expand All @@ -90,7 +90,7 @@ local difficultyParameters = {
minScavs = 20 * economyScale,
maxScavs = 40 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_hard_scav',
bossName = 'scavengerbossv4_hard_scav',
bossResistanceMult = 2.5 * economyScale,
},
[difficulties.veryhard] = {
Expand All @@ -108,7 +108,7 @@ local difficultyParameters = {
minScavs = 25 * economyScale,
maxScavs = 45 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_veryhard_scav',
bossName = 'scavengerbossv4_veryhard_scav',
bossResistanceMult = 3 * economyScale,
},
[difficulties.epic] = {
Expand All @@ -126,7 +126,7 @@ local difficultyParameters = {
minScavs = 30 * economyScale,
maxScavs = 50 * economyScale,
scavPerPlayerMultiplier = 0.25,
bossName = 'armscavengerbossv2_epic_scav',
bossName = 'scavengerbossv4_epic_scav',
bossResistanceMult = 3.5 * economyScale,
},

Expand Down Expand Up @@ -1223,12 +1223,12 @@ scavBehaviours = {
[UnitDefNames["legcomlvl8_scav"].id] = { distance = 5000, chance = 0.01 },
[UnitDefNames["legcomlvl9_scav"].id] = { distance = 5000, chance = 0.01 },
[UnitDefNames["legcomlvl10_scav"].id] = { distance = 5000, chance = 0.01 },
[UnitDefNames["armscavengerbossv2_veryeasy_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["armscavengerbossv2_easy_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["armscavengerbossv2_normal_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["armscavengerbossv2_hard_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["armscavengerbossv2_veryhard_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["armscavengerbossv2_epic_scav"].id] = { distance = 2000, chance = 0.001},
[UnitDefNames["scavengerbossv4_veryeasy_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavengerbossv4_easy_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavengerbossv4_normal_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavengerbossv4_hard_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavengerbossv4_veryhard_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavengerbossv4_epic_scav"].id] = { distance = 50000, chance = 0.003},
[UnitDefNames["scavmist_scav"].id] = { distance = 2000, chance = 1},
[UnitDefNames["scavmistxl_scav"].id] = { distance = 2000, chance = 1},
[UnitDefNames["scavmistxxl_scav"].id] = { distance = 2000, chance = 1},
Expand Down

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