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Crash [gb9462a0]: rts/Rendering/GL/StreamBuffer.h:250 - Game init on unsupported hw #1830

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saurtron opened this issue Dec 18, 2024 · 1 comment
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enginecrash A proper crash with a stacktrace

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@saurtron
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saurtron commented Dec 18, 2024

Quite a few of these.

These all happen in a similar timeframe some time after the "LoadSkirmishAIs" and "[LuaMemPool::LogStats][handle=LuaIntro (unsynced)]" messages.

from https://server4.beyondallreason.info/telemetry/infolog/342619

[t=00:03:34.572296][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2293ms
[t=00:03:34.741183][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 133257, 0.0} allocedSize{int+, int-, ext}={0, 0, 11232498}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2452}
[t=00:03:40.242047][f=-000001] Error: Spring 105.1.1-2590-gb9462a0 BAR105 has crashed.
C:\windows\System32\DriverStore\FileRepository\u0369630.inf_amd64_0b7113978dd1c562\B369408\atio6axx.dll	0x00000000013b8cc7	??	0
C:\windows\System32\DriverStore\FileRepository\u0369630.inf_amd64_0b7113978dd1c562\B369408\atio6axx.dll	0x00000000013b21d3	??	0
C:\windows\System32\DriverStore\FileRepository\u0369630.inf_amd64_0b7113978dd1c562\B369408\atio6axx.dll	0x00000000009679f2	??	0
C:\windows\System32\DriverStore\FileRepository\u0369630.inf_amd64_0b7113978dd1c562\B369408\atio6axx.dll	0x0000000000ddf4ef	??	0
C:\windows\System32\DriverStore\FileRepository\u0369630.inf_amd64_0b7113978dd1c562\B369408\atio6axx.dll	0x000000000121fb79	??	0
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x140ebe801	rts/Rendering/GL/StreamBuffer.h	[250](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/Rendering/GL/StreamBuffer.h#L250)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x14011dd26	rts/Rendering/GL/RenderBuffers.h	[804](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/Rendering/GL/RenderBuffers.h#L804)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x14011fddd	rts/Game/UI/MiniMap.cpp	[1316](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/Game/UI/MiniMap.cpp#L1316)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x14012306d	rts/Game/UI/MiniMap.cpp	[1141](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/Game/UI/MiniMap.cpp#L1141)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x140049774	rts/Game/Game.cpp	[1554](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/Game/Game.cpp#L1554)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x140739d5f	rts/System/SpringApp.cpp	[856](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/System/SpringApp.cpp#L856)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x14073f5d8	rts/System/SpringApp.cpp	[890](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/System/SpringApp.cpp#L890)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x14071e0b8	rts/System/Main.cpp	[50](http://github.com/beyond-all-reason/spring/tree/BAR105/rts/System/Main.cpp#L50)
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x1400012ee	/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-13.2.0.build_/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c	273
C:\Users\xxxxx\Downloads\Beyond-All-Reason\data\engine\105.1.1-2590-gb9462a0 bar\spring.exe	0x1400013e6	/mxe/tmp-gcc-x86_64-w64-mingw32.static/gcc-13.2.0.build_/mingw-w64-v11.0.0/mingw-w64-crt/crt/crtexe.c	164
C:\windows\SYSTEM32\ntdll.dll	0x000000000004cc91	??	0
@saurtron saurtron added the enginecrash A proper crash with a stacktrace label Dec 18, 2024
@saurtron saurtron changed the title Crash: Mysterious crash at init Crash [gb9462a0]: Mysterious crash at init Dec 18, 2024
@saurtron saurtron changed the title Crash [gb9462a0]: Mysterious crash at init Crash [gb9462a0]: Mysterious crash at game init Dec 18, 2024
@Beherith
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Hardware Config: AMD Athlon Silver 3050U with Radeon Graphics ; 3498MB RAM, 11843MB pagefile

[t=00:00:00.946791] [GR::LogVersionInfo]
[t=00:00:00.946832] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.946849] 	GL version  : 3.0.14822 Compatibility Profile/Debug Context 20.50.30.03 27.20.15030.3002
[t=00:00:00.946867] 	GL vendor   : ATI Technologies Inc.
[t=00:00:00.946881] 	GL renderer : AMD Radeon(TM) Graphics
[t=00:00:00.946894] 	GLSL version: 4.60
[t=00:00:00.946942] 	GLEW version: 2.1.0
[t=00:00:00.946953] 	GPU memory  : unknown
[t=00:00:00.946970] 	SDL swap-int: 0
[t=00:00:00.946982] 	SDL driver  : windows
[t=00:00:00.946993] 	
[t=00:00:00.947004] 	Initialized OpenGL Context: 3.0 (Compat)

Yeah thats unsupported hardware. Not enough ram, or vram or even gpu or cpu.

@saurtron saurtron changed the title Crash [gb9462a0]: Mysterious crash at game init Crash [gb9462a0]: rts/Rendering/GL/StreamBuffer.h:250 - Game init on unsupported hw Dec 23, 2024
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