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Spring.GetUnitWeaponHaveFreeLineOfFire
has terrible interface
bug
#1846
opened Dec 22, 2024 by
sprunk
Spring.Clear{Units,Features}PreviousDrawFlag
should be in UnsyncedCtrl
Lua API
#1843
opened Dec 21, 2024 by
sprunk
Make New feature or request
Lua API
Spring.Set/GetUnitWeaponState
accept "highTrajectory" bool
enhancement
#1842
opened Dec 21, 2024 by
sprunk
Remove redundant events from New feature or request
Lua API
wupget:UnsyncedHeightMapUpdate
enhancement
#1839
opened Dec 20, 2024 by
sprunk
Check Something isn't working
Lua API
Platform.glFoo
in headless
bug
#1834
opened Dec 18, 2024 by
sprunk
FR: glPushDebugGroup and glPopDebugGroup and glObjectLabel for nSight annotation from Lua and
enhancement
New feature or request
#1833
opened Dec 18, 2024 by
Beherith
Crash [gb9462a0]: rts/Rendering/GL/StreamBuffer.h:250 - Game init on unsupported hw
enginecrash
A proper crash with a stacktrace
#1830
opened Dec 18, 2024 by
saurtron
Crash [gb9462a0]: rts/Sim/Misc/SmoothHeightMesh.cpp:56 ?
enginecrash
A proper crash with a stacktrace
#1828
opened Dec 18, 2024 by
saurtron
Spring.ShareResources(teamID, "units", nil)
breaks
bug
#1826
opened Dec 18, 2024 by
sprunk
Get rid of spatial test macros
good first issue
Good for newcomers
refactor
Internal code cleanup; paying off technical debt; janitorial work.
#1823
opened Dec 17, 2024 by
sprunk
Let the New feature or request
Lua API
Spring.GiveOrder
callout family accept nil
params/opts
enhancement
#1821
opened Dec 16, 2024 by
sprunk
Rename Internal code cleanup; paying off technical debt; janitorial work.
CModInfo
to CModRules
internally
refactor
#1820
opened Dec 16, 2024 by
sprunk
Feature states are visible through the fog of war
bug
Something isn't working
#1816
opened Dec 13, 2024 by
lostsquirrel1
EngineCrash [master f83afe1] at RenderUnitDestroyed on synthetic test
bug
Something isn't working
#1810
opened Dec 11, 2024 by
saurtron
Consider applying armor to all damage
game compat
Requires a look into how existing games do something or send them a patch
#1804
opened Dec 8, 2024 by
sprunk
Spring.GetCEGID("nonexistent ceg")
allocates a new ID
good first issue
#1779
opened Nov 20, 2024 by
sprunk
[low prio] Add some New feature or request
/debugPieces
view
enhancement
#1778
opened Nov 18, 2024 by
sprunk
Consider improving raytrace return values
refactor
Internal code cleanup; paying off technical debt; janitorial work.
#1770
opened Nov 14, 2024 by
sprunk
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