Skip to content

Commit

Permalink
Decompile zEntButton, equivalent (#317)
Browse files Browse the repository at this point in the history
  • Loading branch information
tgsm authored Jul 15, 2024
1 parent 0d7932a commit 7fdd418
Show file tree
Hide file tree
Showing 4 changed files with 499 additions and 1 deletion.
2 changes: 1 addition & 1 deletion configure.py
Original file line number Diff line number Diff line change
Expand Up @@ -345,7 +345,7 @@ def Rel(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
Object(NonMatching, "SB/Game/zDispatcher.cpp"),
Object(NonMatching, "SB/Game/zEGenerator.cpp"),
Object(NonMatching, "SB/Game/zEnt.cpp"),
Object(NonMatching, "SB/Game/zEntButton.cpp"),
Object(Equivalent, "SB/Game/zEntButton.cpp"),
Object(NonMatching, "SB/Game/zEntCruiseBubble.cpp"),
Object(NonMatching, "SB/Game/zEntDestructObj.cpp"),
Object(NonMatching, "SB/Game/zEntHangable.cpp"),
Expand Down
1 change: 1 addition & 0 deletions src/SB/Core/x/xEntMotion.h
Original file line number Diff line number Diff line change
Expand Up @@ -176,5 +176,6 @@ void xEntMotionDebugInit(U16 num_xems);
void xEntMotionDebugExit();
void xEntMotionStop(xEntMotion* motion);
void xEntMotionRun(xEntMotion* motion);
U32 xEntMotionIsStopped(const xEntMotion* motion);

#endif
Loading

0 comments on commit 7fdd418

Please sign in to comment.