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CS319-2D-Group


Object-Oriented Software Engineering Fall 2017.

Members:

  • Argert Boja
  • Bikem Çamli
  • Hareem Larik
  • Umut Ak

Meetings held

In order to run the game double click " game_loader.bat "

Meetings held

1- Meeting 1 added in wiki.
2- Meeting 2 added in wiki.
3- Meeting 3 added in wiki.
4- Meeting 4 added in wiki.
5- Meeting 5 added in wiki.
6- Meeting 6 added in wiki.
7- Meeting 7 added in wiki


Wiki page

You can find the updates and details about the wiki here.


Description:

'Catch The Deadline' will be a 2D platformer arcade-style game developed in Java, in which the protagonist of the game is a student, who needs to satisfy academic expectations by overcoming a set number of obstacles. The student avoids the obstructions on his way to catching the deadline by running and jumping and eliminates distractions and enemies(homeworks & exams) by using his weapons such as 'The Mighty Pen'.

The game will consist of multiple levels and if time permits, we will be adding features, such as a game chat and a multiplayer game.


Documents

First Iteration

  1. Analysis Report First Draft
  2. Design Report First Report Draft
  3. Final Draft

Second Iteration

  1. Analysis Report Final Draft
  2. Final Report

About

This is a platform arcade-style game developed in Java!

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  • Java 99.7%
  • Batchfile 0.3%