Object-Oriented Software Engineering Fall 2017.
- Argert Boja
- Bikem Çamli
- Hareem Larik
- Umut Ak
1- Meeting 1 added in wiki.
2- Meeting 2 added in wiki.
3- Meeting 3 added in wiki.
4- Meeting 4 added in wiki.
5- Meeting 5 added in wiki.
6- Meeting 6 added in wiki.
7- Meeting 7 added in wiki
You can find the updates and details about the wiki here.
'Catch The Deadline' will be a 2D platformer arcade-style game developed in Java, in which the protagonist of the game is a student, who needs to satisfy academic expectations by overcoming a set number of obstacles. The student avoids the obstructions on his way to catching the deadline by running and jumping and eliminates distractions and enemies(homeworks & exams) by using his weapons such as 'The Mighty Pen'.
The game will consist of multiple levels and if time permits, we will be adding features, such as a game chat and a multiplayer game.