A simple pluginloader. Comes with multiple different system dll proxies.
To install:
- Download one of the releases, and pick the relevant proxy dll for your game.
- Place that dll in the same folder as the game executable.
- Place any plugin dlls you want to load in the
Plugins
folder. This folder is also auto created when you launch the game.
To build:
-
Clone the repo (including submodules).
git clone --recursive https://github.com/bl-sdk/pluginloader.git
-
Choose a preset, and run CMake. Most IDEs will be able to do this for you,
cmake . --preset msvc-x64-debug cmake --build out/build/msvc-x64-debug