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Visual Studio 2017.
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At least 2017.1 version of Unity3D.
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The option '.NET 4.x scripting runtime version' should be enabled in the editor (From Unity3D 2018.1 and newer "ProjectSettings/Player/Other Settings").
To start to use the library just copy its *.dll and *.pdb files somewhere into Assets/ directory of your Unity3D's project.
NOTE. Also don't forget to specify path to UnityEngine.dll file before the building of the library.
e-mail: [email protected]
Pull requests are appreciated !