GafferCycles 0.20.1
Pre-release
Pre-release
Latest Cycles as of 23/4/2020 https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Cycles
New in GafferCycles 0.20.0
- Added a way to tag using either a constant or uniform boolean primitive variable "_smooth" to set smooth/hard normals.
- Stress-tested the "Old Attic Interior Scene" from https://developer.nvidia.com/usd which found differently named UVs, so there is more robust code to try to detect the main UV of a model