[BE] 게임 중 새로고침 처리, 탈주 및 탈락 표시 (#216) #85
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name: Multiple Server Deployment | |
on: | |
push: | |
branches: ["dev-be"] | |
permissions: | |
contents: read | |
jobs: | |
deploy: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Import environment variables | |
run: | | |
echo "${{ secrets.ENV_GAME }}" > ./be/gameServer/.env | |
echo "${{ secrets.ENV_SIGNALING }}" > ./be/signalingServer/.env | |
echo "${{ secrets.ENV_VOICE }}" > ./be/voiceProcessingServer/.env | |
shell: bash | |
- name: Setup SSH | |
uses: webfactory/[email protected] | |
with: | |
ssh-private-key: ${{ secrets.SSH_PRIVATE_KEY }} | |
- name: Add remote server to known hosts | |
run: | | |
mkdir -p ~/.ssh | |
ssh-keyscan ${{ secrets.SERVER_IP }} >> ~/.ssh/known_hosts | |
- name: Transfer files via SCP | |
run: | | |
cd be | |
# Game Server | |
cd gameServer | |
zip -r game-server.zip src package.json tsconfig.json tsconfig.build.json nest-cli.json .env | |
scp -P ${{ secrets.SERVER_PORT }} ./game-server.zip ${{ secrets.SSH_USER }}@${{ secrets.SERVER_IP }}:/home/${{ secrets.SSH_USER }}/deploy/servers/ | |
cd .. | |
# Signaling Server | |
cd signalingServer | |
zip -r signaling-server.zip src package.json .env | |
scp -P ${{ secrets.SERVER_PORT }} ./signaling-server.zip ${{ secrets.SSH_USER }}@${{ secrets.SERVER_IP }}:/home/${{ secrets.SSH_USER }}/deploy/servers/ | |
cd .. | |
# Voice Processing Server | |
cd voiceProcessingServer | |
zip -r voice-server.zip src package.json .env | |
scp -P ${{ secrets.SERVER_PORT }} ./voice-server.zip ${{ secrets.SSH_USER }}@${{ secrets.SERVER_IP }}:/home/${{ secrets.SSH_USER }}/deploy/servers/ | |
- name: Execute remote commands | |
uses: appleboy/ssh-action@master | |
with: | |
host: ${{ secrets.SERVER_IP }} | |
username: ${{ secrets.SSH_USER }} | |
key: ${{ secrets.SSH_PRIVATE_KEY }} | |
port: ${{ secrets.SERVER_PORT }} | |
script: | | |
export PATH=$PATH:/home/${{ secrets.SSH_USER }}/.nvm/versions/node/v21.7.3/bin | |
cd ~/deploy/servers/ | |
# Game Server | |
if pm2 list | grep -q "game-server"; then | |
pm2 delete game-server | |
fi | |
rm -rf ./game-server | |
unzip -o game-server.zip -d ./game-server | |
rm game-server.zip | |
cd game-server | |
npm install | |
npm run build | |
pm2 start dist/main.js --name game-server | |
cd .. | |
# Signaling Server | |
if pm2 list | grep -q "signaling-server"; then | |
pm2 delete signaling-server | |
fi | |
rm -rf ./signaling-server | |
unzip -o signaling-server.zip -d ./signaling-server | |
rm signaling-server.zip | |
cd signaling-server | |
npm install | |
pm2 start src/main.js --name signaling-server | |
cd .. | |
# Voice Processing Server | |
if pm2 list | grep -q "voice-server"; then | |
pm2 delete voice-server | |
fi | |
rm -rf ./voice-server | |
unzip -o voice-server.zip -d ./voice-server | |
rm voice-server.zip | |
cd voice-server | |
npm install | |
pm2 start src/main.js --name voice-server | |
cd .. | |
pm2 save |