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Marlin-renderer 0.4.1

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@bourgesl bourgesl released this 05 Mar 07:17
· 50 commits to master since this release

Release v0.4.1:

  • marlin-0.4.1.jar (RenderingEngine only)
  • marlin-0.4.1-sun-java2d.jar (patched sun.java2d.AAShapePipe): ~ 10% faster

Changes:

  • better buckets arrays handling for image height > pixelSize property: major improvement on large image height
  • many internal settings made customizable from system properties
  • better logs at startup showing all marlin properties

INFO: ======================================================================
INFO: Marlin software rasterizer = ENABLED
INFO: Version = [marlin-0.4.1]
INFO: sun.java2d.renderer = org.marlin.pisces.PiscesRenderingEngine
INFO: sun.java2d.renderer.useThreadLocal = false
INFO: sun.java2d.renderer.useRef = soft
INFO: sun.java2d.renderer.pixelsize = 2048
INFO: sun.java2d.renderer.subPixel_log2_X = 3
INFO: sun.java2d.renderer.subPixel_log2_Y = 3
INFO: sun.java2d.renderer.tileSize_log2 = 5
INFO: sun.java2d.renderer.useFastMath = true
INFO: sun.java2d.renderer.doStats = false
INFO: sun.java2d.renderer.doMonitors = false
INFO: sun.java2d.renderer.doChecks = false
INFO: sun.java2d.renderer.useJul = false
INFO: sun.java2d.renderer.logCreateContext = false
INFO: sun.java2d.renderer.logUnsafeMalloc = false
INFO: ======================================================================
INFO: AAShapePipe: overriding JDK implementation: marlin-renderer TILE patch enabled.

See How to use

See Tuning options

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Please tell us if your appreciate marlin and if it fits well your workload, use cases...

Enjoy !