This is a local multiplayer game inspired by the phrase "Hot Potato". In the game, players need to control their characters to move, release the skill to dizzy others and pass the potato. When the timer count to 0, the player holding potato will explode.
This is the final project for the 2022 Fall - Intro to Game Dev course.
For more details, screenshots, and HTML playable game, visit: itch.io Page: PotatoRun
The class is over! Thanks to the instructor Darwin, and the teaching assistant, Camren, for supporting me with code and ideas, and always responding quickly.
Also thanks to all of my friends: Nicole, Bowen J., Lucy, and others, for playtesting and providing lots of substantial advice.
Enjoy this game!
- Background music: from 8-Bit Dungeon
- Sprite tile sheets: modified from Tiny Dungeon
- Characters: generated by Creature Mixer
- Sound effects: hitHurt, hard_click, pixel_explosion
All other art assets and codes are made by myself.
room to join and select players