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Moved PTZ-related settings to a new PTZ section in UI Settings.
Gamepad PTZ support is out of the "experimental" phase is is now enabled by default.
Added a visual "Gamepad Test" area to the PTZ settings.
Added "Analog Input Deadzone" setting.
Added "Gamepad Bindings" subsection to the PTZ settings where gamepad bindings can be changed.
Added setting to make UI3 use the "Experimental Joystick API" which is a recent addition to Blue Iris. Results may vary. Feedback is welcome.
In the graphical PTZ control pad, the "Focus Near" button is now on the left, and "Focus Far" is on the right, because this makes more intuitive sense to me.
The UI Setting "Swap PTZ Focus Near/Far" can be enabled by any user who strongly cares about having it the old way.
Added new internal custom events: "UI_Settings_Opening", "UI_Settings_Refreshing", "UI_Settings_Refreshed", "GamepadAction" for use internally or by local overrides scripts.