Screenshot | Description |
---|---|
NoisyBoy is an AutoDesk Maya 2016+ utility to generate random noise for selected object(s) channels. |
02 Unpack to your desired scripts directory:
Operating System | Location |
---|---|
Windows | C:/Users/<username>/Documents/maya/scripts |
Windows | C:/Users/<username>/Documents/maya/<version>/scripts |
Linux | $HOME/maya/scripts |
Linux | $HOME/maya/<version>/scripts |
OSX | $HOME/Library/Preferences/Autodesk/maya/scripts |
OSX | $HOME/Library/Preferences/Autodesk/maya/<version>/scripts |
03 Drop install_NoisyBoy.py onto a running Maya window which will then ask:
The NoisyBoy Installer will now create a shelf button under the "Custom" tab, is that ok?
04 Click Yes and new shelf button will appear.
# If you do not wish to use install_NoisyBoy.py simply delete it.
# The shelf button's contents is the following PYTHON code.
from noisyBoy import NoisyBoy
# Show the NoisyBoy interface
NoisyBoy.show()
from noisyBoy import NoisyBoy
# Show the NoisyBoy interface
NoisyBoy.show()
# -- OR: Use Non Interface Functions -- #
NoisyBoy.addNoise(startFrame, endFrame, frameStep = 1, unitVariance = 0.5):
"""
Add noise to the selected object(s) channels.
Parameters:
- startFrame int : Start frame range
- endFrame int : End frame range
- frameSetp int : How many frames to move by for the given frame range
- unitVariance float: How much change for the current attribute value >= 0
Returns:
bool: If noise is added
"""