New in this version:
- Gameplay
score adjustments: a game runs from 7am to midnight as the highest score
gameplay economy: tweaked points and health loss per enemy
improved enemy spawning so they don't spawn off-screen or on top of the character
improved enemy behaviour
tweaks to hit boxes - Visual improvements
added animations for snoring, cat sitting and walking
added enemy dead reactions and cat screaming
added punch animation and other animation polish
light bubbles render prettier and pop when they hit the character
game over overlay fades to the light-filled version and shows bigger score
added animated and improved title card
resized UI for better readability - Sound
changed FX to support gameplay and changes to enemy behaviour - Fixed some glitches with the arm controls