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Webhook Manager

Build Status GitHub code size in bytes GitHub issues GitHub

A lightweight Discord Webhook Manager for Node.JS - Easily customisable webhook settings with webhook rate limits and let the manager send the webhooks for you!

Installation

Node 8+ is required for the webhook manager to work. Previous versions of Node.JS may work, however they will not be supported. To install, run this in your project folder:

NPM

npm i discord-webhook-manager

Yarn

yarn add discord-webhook-manager

Bower

bower install discord-webhook-manager

Usage

const WebhookManager = require('discord-webhook-manager');

const webhook1 = new WebhookManager(webhookID, webhookToken[, format[, interval[, joinInputLengths]]]);
webhook1.addToQueue('Message goes here')

webhookID: string - Webhook ID

webhookToken: string - Webhook Token

format: object (optional) - The way the webhook should be sent, this should be in the Discord webhook format. Use 'text' as a placeholder for adding messages to the queue. Default:

{
  content: 'text'
}

interval: number (optional) - Interval at which webhooks should be sent at in milliseconds, e.g. 5000 would be 5 seconds. Default: 2000

joinInputLengths: number (optional) - Maximum character count of joined messages (especially useful for logs). If you don't want them joined, leave at 0. Default: 0

Properties/Functions

WebhookManager.url

webhook1.url: string - URL of selected Webhook

WebhookManager.format

webhook1.format: object - Format of webhook message as set in format parameter

WebhookManager.interval

webhook1.interval: number - Interval at which webhooks are sent in milliseconds

WebhookManager.joinInputLengths

webhook1.joinInputLengths: number - Maximum length of joined messages, or no joined messages if 0

WebhookManager.queue

webhook1.queue: string[] - Array of messages in the queue

WebhookManager.rateLimiter

webhook1.rateLimiter: Date[] - Array of ISO8601 timestamps of sent webhooks, used for rate limiting webhook requests

WebhookManager.enabled

webhook1.enabled: boolean - Whether the webhook is running or not

WebhookManager.addToQueue(message: string)

webhook1.addToQueue('Message here'): string[] - Adds a message to the queue. Returns the queue

WebhookManager.emptyQueue()

webhook1.emptyQueue(): string[] - Removes everything in the queue. Returns the empty queue

WebhookManager.resetRateLimit()

webhook1.resetRateLimit(): Date[] - Resets the rate limit. Returns the empty rate limit

WebhookManager.updateWebhook(webhookID: string, webhookToken: string)

webhook1.updateWebhook('649305310778884106', 'TYCRyGQbze-UTFzlUgOmP6FgQK_0LnL5axCku06fTDr-CyI1VytbcDRveDl0frbA_PiM0'): string - Updates the webhook URL. Returns the new Webhook URL (don't try using this, it doesn't exist)

WebhookManager.pauseWebhookSending()

webhook1.pauseWebhookSending(): boolean - Pause webhook sending. Returns the enabled status

WebhookManager.startWebhookSending()

webhook1.startWebhookSending(): boolean - Start/resume webhook sending. Returns the enabled status

WebhookManager.stopWebhookSending()

webhook1.stopWebhookSending(): boolean - End webhook sending and clear the queue. Returns the enabled status

Events

error

Emits when an error occurs with the webhook sending

webhook1.on('error', (errorMessage: string, error: Error) => {
  console.error(error)
  console.error(errorMessage)
  // Do something to resolve the error
});

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