validate #173
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name: validate | |
on: | |
schedule: | |
- cron: '0 0 * * 0' # Every Sunday at midnight | |
push: | |
branches: | |
- 'main' | |
pull_request: | |
branches: | |
- '*' | |
# Allows you to run this workflow manually from the Actions tab | |
workflow_dispatch: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build: | |
timeout-minutes: 60 | |
env: | |
TEMPLATE_PATH: '' | |
UNITY_EDITOR_PATH: '' # set from unity-setup step | |
UNITY_PROJECT_PATH: '' # set from unity-setup step | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ubuntu-latest, windows-latest, macos-13] | |
unity-version: [2021.3.x, 2022.3.x, 6000.0.x] | |
include: # for each os specify the build targets | |
- os: ubuntu-latest | |
build-target: StandaloneLinux64 | |
- os: windows-latest | |
build-target: StandaloneWindows64 | |
- os: macos-13 | |
build-target: StandaloneOSX | |
steps: | |
- uses: actions/checkout@v4 | |
- run: 'npm install -g openupm-cli' | |
# Installs the Unity Editor based on your project version text file | |
# sets -> env.UNITY_EDITOR_PATH | |
# sets -> env.UNITY_PROJECT_PATH | |
- uses: buildalon/unity-setup@v1 | |
with: | |
version-file: 'None' | |
build-targets: ${{ matrix.build-target }} | |
unity-version: ${{ matrix.unity-version }} | |
- name: Find Unity Template Path | |
run: | | |
$rootPath = $env:UNITY_EDITOR_PATH -replace "Editor.*", "" | |
Write-Host "ROOT_PATH=$rootPath" | |
$templatePath = Get-ChildItem -Recurse -Filter "com.unity.template.3d*.tgz" -Path $rootPath | Select-Object -First 1 | Select-Object -ExpandProperty FullName | |
Write-Host "TEMPLATE_PATH=$templatePath" | |
echo "TEMPLATE_PATH=$templatePath" >> $env:GITHUB_ENV | |
shell: pwsh | |
# Activates the installation with the provided credentials | |
- uses: buildalon/activate-unity-license@v1 | |
with: | |
license: 'Personal' | |
username: ${{ secrets.UNITY_USERNAME }} | |
password: ${{ secrets.UNITY_PASSWORD }} | |
- uses: ./ # buildalon/unity-action | |
name: Create Test Project | |
with: | |
log-name: 'create-test-project' | |
args: '-quit -nographics -batchmode -createProject "${{ github.workspace }}/Test Project" -cloneFromTemplate "${{ env.TEMPLATE_PATH }}"' | |
- run: 'openupm add com.utilities.buildpipeline' | |
name: Add Build Pipeline Package | |
working-directory: ${{ github.workspace }}/Test Project | |
- uses: ./ # buildalon/unity-action | |
name: '${{ matrix.build-target }}-Build' | |
with: | |
project-path: ${{ github.workspace }}/Test Project | |
log-name: '${{ matrix.build-target }}-Build' | |
build-target: '${{ matrix.build-target }}' | |
args: '-quit -nographics -batchmode -executeMethod Utilities.Editor.BuildPipeline.UnityPlayerBuildTools.StartCommandLineBuild -sceneList Assets/Scenes/SampleScene.unity' | |
- uses: actions/upload-artifact@v4 | |
name: Upload Artifacts | |
if: always() | |
with: | |
name: '${{ github.run_number }}.${{ github.run_attempt }}-${{ runner.os }}-${{ matrix.build-target }}-${{ matrix.unity-version }}-Artifacts' | |
path: | | |
${{ github.workspace }}/**/*.log | |
${{ github.workspace }}/**/Builds/${{ matrix.build-target }}/ |