Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

doc: Clean up duplicates in README.md #84

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 0 additions & 10 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -232,16 +232,6 @@ val playerController = PlayerController.get(config, DefaultSystemPlayer())

<img src="./image/tools.png" alt="tools" style="zoom:70%;" />

### 素材制作工具

素材制作的方式有两种:

一种是直接使用AE导出成品素材,大致流程就是后期在AE上完成动画效果后,分离出Alpha通道视频,然后在同一个AE合成里左边带Alpha通道后边带正常动画,一起渲染导出。如果还是不理解,还是让设计师去代劳吧,专业的人做专业的事。

第二种方式,在AE上完成动画后期效果后,直接输出视频序列帧,然后使用我们提供的素材制作脚本 `convertAlphaVideo.py` 进行处理也可以直接得出成品素材视频,脚本的大致原理如下:

<img src="./image/tools.png" alt="tools" style="zoom:70%;" />

可以看到通道分离和画面拼接是基于ffmpeg和ImageMagick两套工具实现的,所以运行前需要先配置ffmpeg和ImageMagick的环境。

执行下面命令,等待成品素材生成。
Expand Down