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Add 'releaseCodeOptimization' argument option #71

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This PR adds the Unity editor command line option releaseCodeOptimization which disables debugging support in favor of optimized C# code. This option makes sense on dedicated build machines where debugging is usually not performed and the editor is used for long-running tasks such as running tests or performing AssetDatabase operations. In these situations it can be a speed improvement to use release-mode code.

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