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Highly customizable & feature rich notifications. Interactive dismiss. Custom Views. SwiftUI. Tap-to-hold. Progress. Written in Swift, compatible for ObjC!

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calimarkus/JDStatusBarNotification

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JDStatusBarNotification

Highly customizable & feature rich notifications displayed below the status bar / notch / Island. Written in Swift, compatible for Obj-C! Please open a Github issue, if you think anything is missing or wrong.

  • Customizable colors, fonts & animations with multiple built-in styles
  • Interactive & interuptable Drag-to-Dismiss
  • Adaptive, dynamic layout
    • Built-in pill-style or full-width layouts
    • Pill width matches the presented text (customizable)
    • Works on notch and no-notch devices
    • Works in landscape & portrait
  • Built-in features (automatic layout):
    • Title, subtitle and left-hand-views (e.g. Icons)
    • An activity indicator
    • A progress bar
    • Custom views (UIView or SwiftUI View)

Some examples of the possibilities - the pill style is the default:

examples

Full-Width styles in action - the above pill style supports the same features and animations:

Drag to dismiss Activity & Progress Bars Custom styles
1 3 2
Landscape apps (device rotation also supported)
landscape

Installation

  • SPM (Swift Package Manager):
    • Xcode -> File -> Add packages: [email protected]:calimarkus/JDStatusBarNotification.git
    • Importing:
      • In Swift: import JDStatusBarNotification
      • In ObjC: @import JDStatusBarNotification;
  • CocoaPods:
    • pod 'JDStatusBarNotification'
  • Carthage:
    • github "calimarkus/JDStatusBarNotification"
  • Manually:
    • Copy the JDStatusBarNotification/JDStatusBarNotification folder into your project.

Documentation

Find the class documentation hosted on Github.

Changelog

See CHANGELOG.md

Getting started

All examples here are written in Swift. But everything can be called from Objective-C too. Also checkout the example project, which has many examples and includes a convenient style editor to build a custom style.

SwiftUI state-driven presentation

Showing a simple text notification

var body: some View {
    Button("Present/dismiss") {
      isPresented.toggle()
    }
    .notification(title: "Hello World", isPresented: $isPresented)
}

Showing a styled notification with subtitle, activity and/or progress

var body: some View {
    Button("Present/dismiss") {
      isPresented.toggle()
    }
    .notification(title: "A text",
                  subtitle: "with a little subtitle.",
                  isPresented: $isPresented,
                  isShowingActivity: $activity, // toggles an activity indicator on/off
                  progress: $progress,          // sets the percentage of a progress bar
                  includedStyle: .success)      // picks a predefined style
}

Showing a custom view as notification

var body: some View {
    Button("Present/dismiss") {
      isPresented.toggle()
    }
    .notification(isPresented: $isPresented) {
      Text("👋 Hi there!")
        .font(.subheadline)
        .foregroundStyle(.white)
    }
}

Manual presentation (from Swift or ObjC)

Showing a text notification

NotificationPresenter.shared.present("Hello World")

// with completion
NotificationPresenter.shared.present("Hello World") { presenter in
    // ...
}

Dismissing a notification

NotificationPresenter.shared.dismiss()

// with completion
NotificationPresenter.shared.dismiss(after: 0.5) { presenter in
   // ...
}

Showing activity

NotificationPresenter.shared.present("")
NotificationPresenter.shared.displayActivityIndicator(true)

activity

Showing a custom left view

let image = UIImageView(image: UIImage(systemName: "gamecontroller.fill"))
NotificationPresenter.shared.present("Player II", subtitle: "Connected")
NotificationPresenter.shared.displayLeftView(image)

leftview

Showing progress

NotificationPresenter.shared.present("Animating Progress…") { presenter in
  presenter.animateProgressBar(to: 1.0, duration: 0.75) { presenter in
    presenter.dismiss()
  }
}

// or set an explicit percentage manually (without animation)
NotificationPresenter.shared.displayProgressBar(at: 0.0)

progress

Using other included styles

There's a few included styles you can easily use with the following API:

NotificationPresenter.shared.present("Yay, it works!",
                                     includedStyle: .success)

itworks

Showing a custom SwiftUI view (Swift only)

NotificationPresenter.shared.presentSwiftView {
    Text("Hi from Swift!")
}

// with completion
NotificationPresenter.shared.presentSwiftView {
    Text("Hi from Swift!")
} completion: { presenter in
   // ...
}

Using a custom UIView (Swift or ObjC)

If you want full control over the notification content and styling, you can use your own custom UIView.

// present a custom view
let button = UIButton(type: .system, primaryAction: UIAction { _ in
  NotificationPresenter.shared.dismiss()
})
button.setTitle("Dismiss!", for: .normal)
NotificationPresenter.shared.presentCustomView(button)
Light Mode Dark Mode
customView customView2

Customization

You have the option to easily create & use fully customized styles.

From SwiftUI

Modify the style in a NotificationStyleClosure:

var body: some View {
    Button("Present/dismiss") {
      isPresented.toggle()
    }
    .notification(isPresented: $isPresented, style: {
      let s = $0.backgroundStyle
      s.backgroundColor = .black
      s.pillStyle.minimumWidth = 150
      s.pillStyle.height = 44
    }) {
      Text("👋 Hi there!")
        .font(.subheadline)
        .foregroundStyle(.white)
    }
}

Manually

The PrepareStyleClosure provides a copy of the default style, which can then be modified. See the StatusBarNotificationStyle API for all options.

// update default style
NotificationPresenter.shared.updateDefaultStyle { style in
   style.backgroundStyle.backgroundColor = .red
   style.textStyle.textColor = .white
   style.textStyle.font = UIFont.preferredFont(forTextStyle: .title3)
   // and many more options
   return style
}

// set a named custom style
NotificationPresenter.shared.addStyle(named: "xxx") { style in
   // ...
   return style
}

Style Editor

Or checkout the example project, which contains a full style editor. You can tweak all customization options within the app, see the changes live and even export the configuration code for the newly created style to easily use it in your app.

style-editor

Background Styles

There's two supported StatusBarNotificationBackgroundType's:

enum {
    /// The background is a floating pill around the text.
    /// The pill size and appearance can be customized. This is the default.
    .pill,

    /// The background covers the full display width and the full status bar + navbar height.
    .fullWidth
}

Animation Types

The supported StatusBarNotificationAnimationType's:

enum {
    /// Slide in from the top of the screen and slide
    /// back out to the top. This is the default.
    .move,

    /// Fade-in and fade-out in place. No movement animation.
    .fade,

    /// Fall down from the top and bounce a little bit, before
    /// coming to a rest. Slides back out to the top.
    .bounce
}

Troubleshooting

No notifications are showing up

If your app uses a UIWindowScene the NotificationPresenter needs to know about it before you present any notifications. The library attempts to find the correct WindowScene automatically, but that might fail. If it fails no notifications will show up at all. You can explicitly set the window scene to resolve this:

NotificationPresenter.shared().setWindowScene(windowScene)

Twitter

I'm @calimarkus on Twitter. Feel free to post a tweet, if you like JDStatusBarNotification.

tweetbutton

Credits

Originally based on KGStatusBar by Kevin Gibbon