This repository has been archived by the owner on Jan 12, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 553
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Exposed all the headers for this library
- Loading branch information
Showing
51 changed files
with
1,796 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
// | ||
// CardIOAnalytics.h | ||
// See the file "LICENSE.md" for the full license governing this code. | ||
// | ||
|
||
#import <Foundation/Foundation.h> | ||
|
||
@class CardIOContext; | ||
@class CardIOCardScanner; | ||
|
||
@interface CardIOAnalytics : NSObject | ||
|
||
- (id)initWithContext:(CardIOContext *)aContext; | ||
|
||
#if USE_CAMERA || SIMULATE_CAMERA | ||
|
||
// Trigger the reporting of current scan analytics | ||
- (void)reportEventWithLabel:(NSString *)reportLabel withScanner:(CardIOCardScanner *)cardScanner; | ||
|
||
#endif // USE_CAMERA || SIMULATE_CAMERA | ||
|
||
@property(nonatomic, weak, readwrite) CardIOContext *context; // danger of retain cycles here, since context has a ref to us | ||
@property(nonatomic, strong, readwrite) NSString *sessionID; | ||
|
||
@end | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
// | ||
// CardIOAnimation.h | ||
// See the file "LICENSE.md" for the full license governing this code. | ||
// | ||
|
||
#import <Foundation/Foundation.h> | ||
|
||
typedef void (^BareBlock)(void); | ||
|
||
void SuppressCAAnimation(BareBlock block); | ||
|
||
//@interface CardIOAnimation : NSObject | ||
// | ||
//@end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
// | ||
// CardIOBundle.h | ||
// | ||
// THIS IS AN AUTOGENERATED FILE. DO NOT EDIT DIRECTLY. | ||
// | ||
// To make changes, please either regenerate the file | ||
// or update the generator (and submit a pull request | ||
// with your fix!), as appropriate. | ||
// | ||
// Generated by command: `python baler.py assets/ Classes/ --overwrite-delay 0 -z -c CardIOBundle` | ||
// | ||
|
||
#import <UIKit/UIKit.h> | ||
|
||
@interface CardIOBundle : NSObject | ||
|
||
/// Get the CardIOBundle instance. | ||
/// Expands and saves the bundle to the filesystem on first invocation. | ||
+ (CardIOBundle *)sharedInstance; | ||
|
||
/// Analogous to UIImage's +imageNamed: | ||
- (UIImage *)imageNamed:(NSString *)name; | ||
|
||
/// Use as you would any NSBundle | ||
- (NSBundle *)NSBundle; | ||
|
||
#if BALER_DEBUG | ||
- (BOOL)passesSelfTest:(NSError **)error; | ||
#endif | ||
|
||
@end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,246 @@ | ||
// | ||
// CardIOCGGeometry.h | ||
// See the file "LICENSE.md" for the full license governing this code. | ||
// | ||
|
||
// Note: These don't really need namespacing, since they are inlined. | ||
|
||
// Note: need to use `#ifdef __LP64__` logic, rather than depending on <tgmath.h>, | ||
// because this header is sometimes included in .mm files (where <tgmath.h> doesn't apply). | ||
|
||
#import <Foundation/Foundation.h> | ||
|
||
static inline CGRect CGRectZeroWithSize(CGSize size) { | ||
return CGRectMake(0.0f, 0.0f, size.width, size.height); | ||
} | ||
|
||
static inline CGRect CGRectZeroWithSquareSize(CGFloat size) { | ||
return CGRectMake(0.0f, 0.0f, size, size); | ||
} | ||
|
||
static inline CGRect CGRectZeroWithWidthAndHeight(CGFloat width, CGFloat height) { | ||
return CGRectMake(0.0f, 0.0f, width, height); | ||
} | ||
|
||
static inline CGRect CGRectWithOriginAndSize(CGPoint origin, CGSize size) { | ||
return CGRectMake(origin.x, origin.y, size.width, size.height); | ||
} | ||
|
||
static inline CGRect CGRectWithOriginWidthAndHeight(CGPoint origin, CGFloat width, CGFloat height) { | ||
return CGRectMake(origin.x, origin.y, width, height); | ||
} | ||
|
||
static inline CGRect CGRectWithOriginAndSquareSize(CGPoint origin, CGFloat size) { | ||
return CGRectMake(origin.x, origin.y, size, size); | ||
} | ||
|
||
static inline CGRect CGRectWithXYAndSize(CGFloat xOrigin, CGFloat yOrigin, CGSize size) { | ||
return CGRectMake(xOrigin, yOrigin, size.width, size.height); | ||
} | ||
|
||
static inline CGRect CGRectWithXYAndSquareSize(CGFloat xOrigin, CGFloat yOrigin, CGFloat size) { | ||
return CGRectMake(xOrigin, yOrigin, size, size); | ||
} | ||
|
||
static inline CGRect CGRectWithCenterAndSize(CGPoint center, CGSize size) { | ||
return CGRectMake(center.x - size.width / 2.0f, center.y - size.height / 2.0f, size.width, size.height); | ||
} | ||
|
||
static inline CGRect CGRectWithCenterAndSquareSize(CGPoint center, CGFloat size) { | ||
return CGRectMake(center.x - size / 2.0f, center.y - size / 2.0f, size, size); | ||
} | ||
|
||
static inline CGRect CGRectWithRotatedRect(CGRect rect) { | ||
return CGRectMake(rect.origin.y, rect.origin.x, rect.size.height, rect.size.width); | ||
} | ||
|
||
static inline CGSize CGSizeMakeSquare(CGFloat widthAndHeight) { | ||
return CGSizeMake(widthAndHeight, widthAndHeight); | ||
} | ||
|
||
static inline CGRect CGRectByAddingXOffset(CGRect originalRect, CGFloat xOffset) { | ||
return CGRectWithXYAndSize(originalRect.origin.x + xOffset, originalRect.origin.y, originalRect.size); | ||
} | ||
|
||
static inline CGRect CGRectByAddingYOffset(CGRect originalRect, CGFloat yOffset) { | ||
return CGRectWithXYAndSize(originalRect.origin.x, originalRect.origin.y + yOffset, originalRect.size); | ||
} | ||
|
||
static inline CGRect CGRectByAddingXAndYOffset(CGRect originalRect, CGFloat xOffset, CGFloat yOffset) { | ||
return CGRectWithXYAndSize(originalRect.origin.x + xOffset, originalRect.origin.y + yOffset, originalRect.size); | ||
} | ||
|
||
static inline CGRect CGRectByAddingWidth(CGRect originalRect, CGFloat additionalWidth) { | ||
return CGRectMake(originalRect.origin.x, originalRect.origin.y, originalRect.size.width + additionalWidth, originalRect.size.height); | ||
} | ||
|
||
static inline CGRect CGRectByAddingHeight(CGRect originalRect, CGFloat additionalHeight) { | ||
return CGRectMake(originalRect.origin.x, originalRect.origin.y, originalRect.size.width, originalRect.size.height + additionalHeight); | ||
} | ||
|
||
static inline CGRect CGRectBySettingWidth(CGRect originalRect, CGFloat newWidth) { | ||
return CGRectMake(originalRect.origin.x, originalRect.origin.y, newWidth, originalRect.size.height); | ||
} | ||
|
||
static inline CGRect CGRectBySettingHeight(CGRect originalRect, CGFloat newHeight) { | ||
return CGRectMake(originalRect.origin.x, originalRect.origin.y, originalRect.size.width, newHeight); | ||
} | ||
|
||
static inline CGRect CGRectByAddingWidthAndHeight(CGRect originalRect, CGFloat additionalWidth, CGFloat additionalHeight) { | ||
return CGRectMake(originalRect.origin.x, originalRect.origin.y, originalRect.size.width + additionalWidth, originalRect.size.height + additionalHeight); | ||
} | ||
|
||
static inline CGSize CGSizeByAddingHeight(CGSize originalSize, CGFloat extraHeight) { | ||
return CGSizeMake(originalSize.width, originalSize.height + extraHeight); | ||
} | ||
|
||
static inline CGSize CGSizeByAddingWidth(CGSize originalSize, CGFloat extraWidth) { | ||
return CGSizeMake(originalSize.width + extraWidth, originalSize.height); | ||
} | ||
|
||
static inline CGSize CGSizeByAddingWidthAndHeight(CGSize originalSize, CGFloat extraWidth, CGFloat extraHeight) { | ||
return CGSizeMake(originalSize.width + extraWidth, originalSize.height + extraHeight); | ||
} | ||
|
||
static inline CGSize CGSizeByScaling(CGSize originalSize, CGFloat scale) { | ||
return CGSizeMake(originalSize.width * scale, originalSize.height * scale); | ||
} | ||
|
||
static inline CGPoint CGPointByAddingXOffset(CGPoint originalPoint, CGFloat xOffset) { | ||
return CGPointMake(originalPoint.x + xOffset, originalPoint.y); | ||
} | ||
|
||
static inline CGPoint CGPointByAddingYOffset(CGPoint originalPoint, CGFloat yOffset) { | ||
return CGPointMake(originalPoint.x, originalPoint.y + yOffset); | ||
} | ||
|
||
static inline CGFloat SquaredDistanceBetweenPoints(CGPoint p1, CGPoint p2) { | ||
CGFloat deltaX = p1.x - p2.x; | ||
CGFloat deltaY = p1.y - p2.y; | ||
return (deltaX * deltaX) + (deltaY * deltaY); | ||
} | ||
|
||
static inline CGFloat DistanceBetweenPoints(CGPoint p1, CGPoint p2) { | ||
#ifdef __LP64__ | ||
return sqrt(SquaredDistanceBetweenPoints(p1, p2)); | ||
#else | ||
return sqrtf(SquaredDistanceBetweenPoints(p1, p2)); | ||
#endif | ||
} | ||
|
||
static inline CGPoint CenterOfRect(CGRect rect) { | ||
return CGPointMake(CGRectGetMidX(rect), CGRectGetMidY(rect)); | ||
} | ||
|
||
static inline double AngleBetweenPoints(CGPoint p, CGPoint q) { | ||
CGPoint deltaVector = CGPointMake(p.x - q.x, p.y - q.y); | ||
double angle = atan(deltaVector.y / deltaVector.x) + (deltaVector.x < 0 ? M_PI : 0); | ||
return angle; | ||
} | ||
|
||
static inline CGPoint MidpointBetweenPoints(CGPoint p, CGPoint q) { | ||
return CGPointMake((p.x + q.x) / 2.0f, (p.y + q.y) / 2.0f); | ||
} | ||
|
||
static inline CGPoint PointMinusPoint(CGPoint p, CGPoint q) { | ||
return CGPointMake(p.x - q.x, p.y - q.y); | ||
} | ||
|
||
static inline CGPoint PointPlusPoint(CGPoint p, CGPoint q) { | ||
return CGPointMake(p.x + q.x, p.y + q.y); | ||
} | ||
|
||
static inline CGFloat OffsetToCenterFloatInFloat(CGFloat smallerValue, CGFloat largerValue) { | ||
return (largerValue - smallerValue) / 2.0f; | ||
} | ||
|
||
static inline CGRect CenteredRectInRectWithSize(CGRect rectToCenterIn, CGSize sizeOfCenteredRect) { | ||
return CGRectWithXYAndSize(rectToCenterIn.origin.x + OffsetToCenterFloatInFloat(sizeOfCenteredRect.width, rectToCenterIn.size.width), | ||
rectToCenterIn.origin.y + OffsetToCenterFloatInFloat(sizeOfCenteredRect.height, rectToCenterIn.size.height), | ||
sizeOfCenteredRect); | ||
} | ||
|
||
static inline CGSize ScaledSize(CGSize originalSize, CGFloat scalingFactor) { | ||
return CGSizeMake(originalSize.width * scalingFactor, originalSize.height * scalingFactor); | ||
} | ||
|
||
static inline CGRect CGRectRoundedToNearestPixel(CGRect rect) { | ||
#ifdef __LP64__ | ||
return CGRectMake(round(rect.origin.x), | ||
round(rect.origin.y), | ||
round(rect.size.width), | ||
round(rect.size.height)); | ||
#else | ||
return CGRectMake(roundf(rect.origin.x), | ||
roundf(rect.origin.y), | ||
roundf(rect.size.width), | ||
roundf(rect.size.height)); | ||
#endif | ||
} | ||
|
||
static inline CGRect CGRectFlooredToNearestPixel(CGRect rect) { | ||
#ifdef __LP64__ | ||
return CGRectMake(floor(rect.origin.x), | ||
floor(rect.origin.y), | ||
floor(rect.size.width), | ||
floor(rect.size.height)); | ||
#else | ||
return CGRectMake(floorf(rect.origin.x), | ||
floorf(rect.origin.y), | ||
floorf(rect.size.width), | ||
floorf(rect.size.height)); | ||
#endif | ||
} | ||
|
||
static inline CGFloat CGFloatMean(CGFloat a, CGFloat b) { | ||
return (a + b) / 2.0f; | ||
} | ||
|
||
static inline CGFloat orientationToRotation(UIInterfaceOrientation orientation) { | ||
CGFloat rotation = 0.0f; | ||
switch(orientation) { | ||
case UIInterfaceOrientationPortrait: { | ||
rotation = 0.0f; | ||
break; | ||
} | ||
case UIInterfaceOrientationLandscapeRight: { | ||
rotation = (CGFloat)M_PI_2; | ||
break; | ||
} | ||
case UIInterfaceOrientationPortraitUpsideDown: { | ||
rotation = (CGFloat)M_PI; | ||
break; | ||
} | ||
case UIInterfaceOrientationLandscapeLeft: { | ||
rotation = (CGFloat)(3.0 * M_PI_2); | ||
break; | ||
} | ||
default: | ||
break; | ||
} | ||
return rotation; | ||
} | ||
|
||
static inline CGRect aspectFit(CGSize contents, CGSize container) { | ||
// Aspect fit is not well defined when contents or container is degenerate. Rather than crashing, | ||
// return a zero-ish value. | ||
if(contents.height == 0 || contents.width == 0 || container.width == 0 || container.height == 0) { | ||
return CGRectZero; | ||
} | ||
|
||
CGFloat contentsAspectRatio = contents.width / contents.height; | ||
|
||
CGSize contained; | ||
if (contentsAspectRatio * container.height < container.width) { | ||
contained = CGSizeMake(contentsAspectRatio * container.height, container.height); | ||
} else if (contentsAspectRatio * container.height > container.width) { | ||
contained = CGSizeMake(container.width, container.width / contentsAspectRatio); | ||
} else { | ||
contained = container; | ||
} | ||
|
||
CGPoint origin = CGPointMake((container.width - contained.width) / 2.0f, (container.height - contained.height) / 2.0f); | ||
|
||
return CGRectWithOriginAndSize(origin, contained); | ||
} | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
// | ||
// CardIOCVVTextFieldDelegate.h | ||
// See the file "LICENSE.md" for the full license governing this code. | ||
// | ||
|
||
#import <Foundation/Foundation.h> | ||
#import "CardIOConfigurableTextFieldDelegate.h" | ||
|
||
@interface CardIOCVVTextFieldDelegate : CardIOConfigurableTextFieldDelegate | ||
|
||
+ (BOOL)isValidCVV:(NSString *)cvv forNumber:(NSString *)number; | ||
|
||
@end |
Oops, something went wrong.