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issue_360 Fix dialog_caption size #361
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3bc3b6a
issue_360 Fix dialog_caption size
44ecc0f
Update addons/popochiu/engine/objects/gui/components/dialog_text/dial…
balloonpopper 62a0acd
Update addons/popochiu/engine/objects/gui/components/dialog_text/dial…
balloonpopper e3f6756
issue_360 Fix bug where short text ends up on 2 lines and text y loca…
85366a1
issue_360 overhead dialog now positioned correctly and line breaks in…
25f6e53
issue_360 Added line splitting function to portrait dialog mode
bf1d6f5
issue_360 Fix long lines
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I think the ideal approach in this case is not to modify the width (
size.x
) and X position of the RichTextLabel. Considering how this Control is configured in Godot, what we should do is ensure that the value defined in thewrap_width
property is assigned to thesize.x
property of the RichTextLabel in the_ready()
function. To control the Y position of the component, Godot's anchors can be used.