Skip to content

fix: Properly add human flesh vitamins to several comestibles (#5882) #4580

fix: Properly add human flesh vitamins to several comestibles (#5882)

fix: Properly add human flesh vitamins to several comestibles (#5882) #4580

Triggered via push January 5, 2025 19:22
Status Success
Total duration 28m 43s
Artifacts
Fit to window
Zoom out
Zoom in

Annotations

7 warnings
Build
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
Build
'initializing': conversion from '_Ty' to 'float', possible loss of data [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]
Build: src/damage.cpp#L56
'damage_unit::get_name': not all control paths return a value [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]
Build
'return': conversion from 'float' to '_Rx', possible loss of data [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]
Build
'argument': conversion from 'size_t' to 'int', possible loss of data (compiling source file D:\a\Cataclysm-BN\Cataclysm-BN\src\npcmove.cpp) [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]
Build
'argument': conversion from 'size_t' to 'int', possible loss of data (compiling source file D:\a\Cataclysm-BN\Cataclysm-BN\src\npcmove.cpp) [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]
Build
'initializing': conversion from '_Ty' to '_Ty2', possible loss of data [D:\a\Cataclysm-BN\Cataclysm-BN\out\build\windows-tiles-sounds-x64-msvc\src\cataclysm-bn-tiles-common.vcxproj]