Skip to content

Commit

Permalink
prepare for release
Browse files Browse the repository at this point in the history
  • Loading branch information
catriverr committed Nov 8, 2024
1 parent 3da3678 commit bffee27
Show file tree
Hide file tree
Showing 2 changed files with 19 additions and 2 deletions.
19 changes: 18 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,24 @@
</div>

This document was created at `25/09/2024`.
Latest entry is dated `2/11/2024`.
Latest entry is dated `8/11/2024`.

**8/11/2024 (release)** Gmeng version 10.2.0 Released.
> Gmeng now allows writing & reading Level files fully.
> Level files are no longer stored as string-based parsable files, instead they are
> binaries. To import serialization & level file reloading capabilities, import the serialization header.
> ```c
> #include <gmeng/utils/serialization.cpp>
>
> int main(int argc, char** argv) {
> Gmeng::Level level;
> read_level_data("./level.glvl", level);
> // logic..
> write_level_data("./level.glvl", level);
> };
> ````
> You may also inspect, and although limitedly edit, .GLVL level files with the new CLI utility.
> To use this, compile the default target with `make all` or `make` and run the command with `./gmeng glvl <filename>`
**2/11/2024 (release)** Gmeng version 10.1.0 Released.
> Gmeng now has a Game State system which allows for **PARTIAL** reloading of level data.
Expand Down
2 changes: 1 addition & 1 deletion readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
</p>

## Changelog
[`See what's new`](CHANGELOG.md) **(2-Nov-2024) info**: 10.1.0: game state binaries & general improvements | [`gmeng.org/changelog`](https://gmeng.org/changelog)
[`See what's new`](CHANGELOG.md) **(8-Nov-2024) info**: 10.2.0: level file binary loading | [`gmeng.org/changelog`](https://gmeng.org/changelog)

## Documentation
Gmeng's documentation can be found in [`gmeng.org`](https://gmeng.org). Please refer to the website for enquiries about functionality and usage.
Expand Down

0 comments on commit bffee27

Please sign in to comment.