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Gamedev
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Gamedev

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@DocDonkeys @CODECITM

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ch0m5/README.md

Hello World! I'm Carles! 👋

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🎮 I'm a Technical Game Designer graduated in Video Game Design and Development at CITM - UPC.

🎓 I've been working on professional game development for several years and I'm specially proud of the projects my teammates and I managed to accomplish during college, such as Andro Dunos, Order 227: Not a Step Back, and The Witcher: Ties of Destiny, as well as the 3D OpenGL Game Engine "GATE" that Dídac and I built together.

💼 If you're interested, feel free to check out my resume, website, and LinkedIn!

📫 Furthermore, you can reach me through my email as well, [email protected]!

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  1. Project_1 Project_1 Public archive

    Andro Dunos by Crispy Crunch

    C 3 4

  2. Get_Hooked Get_Hooked Public archive

    Get Hooked by Carles Homs

    C 1

  3. Game-Design-Pillars Game-Design-Pillars Public

    A research of the Pillars of Game Design and Development.

  4. Broken-Gem-Studio/The-Witcher-Ties-of-Destiny Broken-Gem-Studio/The-Witcher-Ties-of-Destiny Public archive

    The Witcher: Ties of Destiny Game made for Project 3 in CITM UPC

    Lua 3 1

  5. DocDonkeys/GATE_Engine DocDonkeys/GATE_Engine Public archive

    3D Engine built from the ground up during our 3rd year of Game Development Bachelor's Degree.

    C++ 3 1

  6. ChillChiliStudio/Order227 ChillChiliStudio/Order227 Public archive

    RTS project by Chill Chili Studio for the Degree in Videogames Design and Development at CITM-UPC

    C