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Game #1 Challenge Solutions #3

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11 changes: 9 additions & 2 deletions ShootingGallery/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -49,12 +49,19 @@ function love.draw()
end

function love.mousepressed( x, y, button, istouch, presses )
if button == 1 and gameState == 2 then
if gameState == 2 then
local mouseToTarget = distanceBetween(x, y, target.x, target.y)
if mouseToTarget < target.radius then
score = score + 1
if button == 1 then
score = score + 1
elseif button == 2 then
score = score + 2
timer = timer - 1
end
target.x = math.random(target.radius, love.graphics.getWidth() - target.radius)
target.y = math.random(target.radius, love.graphics.getHeight() - target.radius)
elseif score > 0 then
score = score - 1
end
elseif button == 1 and gameState == 1 then
gameState = 2
Expand Down